Search found 507 matches

by fps
Thu May 29, 2008 3:01 am
Forum: Announcements
Topic: Reality Factory 0.76 Release
Replies: 41
Views: 24761

Re: Reality Factory 0.76 Release

The truth I am not anybody to say, firstly I have no idea of schedule and only wish that RF get physical, as with the previous version left many hallucinations, but now we are sorry because we do not see a way out of the case, it is worth noting that you are experts in the field and take the right ...
by fps
Wed May 28, 2008 1:24 am
Forum: Announcements
Topic: Reality Factory 0.76 Release
Replies: 41
Views: 24761

Re: Reality Factory 0.76 Release

Yes FPS, you said a really way
what? I don't follow.


I say we go with 3 or 4.
What is the difference between having a switch and using pal?
by fps
Wed May 28, 2008 1:02 am
Forum: Programming
Topic: RealityFactory(0.75C)+NewtongameDynamics :: Release 1.0
Replies: 21
Views: 9858

Re: RealityFactory(0.75C)+NewtongameDynamics :: Release 1.0

As you can see, both RF_NGD and the first community release stem from RF075C. RealityFactoryCR April 2008 (which is the one i meant as the 'merge of physiscs+community release') Stems from both of them, but also has the scripted projectiles.
so this is the big one.
by fps
Wed May 28, 2008 12:57 am
Forum: Programming
Topic: an example of advanced Texture Support.
Replies: 2
Views: 1673

Re: an example of advanced Texture Support.

no, no, but i wish I could add this stuff to rf.
maybe someday.
by fps
Tue May 27, 2008 7:18 pm
Forum: Programming
Topic: RealityFactory(0.75C)+NewtongameDynamics :: Release 1.0
Replies: 21
Views: 9858

Re: RealityFactory(0.75C)+NewtongameDynamics :: Release 1.0

Cool. I can now finally merge Community Release+Physics! :D
Yes!.... Wait.... How many different releases are there now?
I am aware of three big separate modifications.
by fps
Tue May 27, 2008 7:07 pm
Forum: Announcements
Topic: Reality Factory 0.76 Release
Replies: 41
Views: 24761

Re: Reality Factory 0.76 Release

I see. Anyway, how am I supposed to integrate the features you mention within just a couple of hours? Not to mention that I didn't even get the code of the scripted projectiles yet ... Calm down calm down. :) I have been out of the loop for a while. Is there plans to put this all together? I am sort...
by fps
Tue May 27, 2008 2:55 am
Forum: Game Designs
Topic: Juutis' game thread!!! (Nirhis)
Replies: 310
Views: 79577

Re: Juutis's game thread!!! (Nirhis)

Hehe, yeah. It was definately one of the greatest experiences in my life. I wish I could do it again. :D
Watch what you wish for.
by fps
Tue May 27, 2008 2:37 am
Forum: Announcements
Topic: Reality Factory 0.76 Release
Replies: 41
Views: 24761

Re: Reality Factory 0.76 Release

So this adds physics and the new features and the scripted projectiles?....
Forgive me, I have been inactive as of late.
For too long. Just trying to get back on track.
by fps
Tue May 27, 2008 2:30 am
Forum: Programming
Topic: Reality Factory Community Release April 2008
Replies: 24
Views: 10494

Re: Reality Factory Community Release April 2008

Just to reiterate, This is installed over the physics installation to allow for both features?
by fps
Mon May 26, 2008 5:28 am
Forum: Game Designs
Topic: ...a Mysterious project
Replies: 32
Views: 3434

Re: ...a Mysterious project

progress?
by fps
Mon May 26, 2008 5:06 am
Forum: Game Designs
Topic: Juutis' game thread!!! (Nirhis)
Replies: 310
Views: 79577

Re: Juutis's game thread!!! (Nirhis)

A lot of ideas that i have had on paper before. The longer I wait it seems, the more people are eventually going to think the same as me. I wrote a chapter on "Environmental weapons". Anyway, I've gotten some new ideas for Nirhis; A weapon inspired by DotA and Painkiller. The meat hook. Basically it...
by fps
Mon May 26, 2008 4:43 am
Forum: Programming
Topic: RealityFactory 0.76 - WIP
Replies: 72
Views: 12413

Re: RealityFactory 0.76 - WIP

PLOT? THICKEN? INSTALLER? EXPECTING A SON? incenseman2003 IS REALLY REALLY SICK OR SOMETHING? WAT?
by fps
Sun May 25, 2008 4:04 pm
Forum: Programming
Topic: RealityFactory 0.76 - WIP
Replies: 72
Views: 12413

Re: RealityFactory 0.76 - WIP

One more day wont kill me. :)
Take your time.
by fps
Sat May 24, 2008 6:39 am
Forum: Programming
Topic: RealityFactory 0.76 - WIP
Replies: 72
Views: 12413

Re: RealityFactory 0.76 - WIP

hows the progress?
by fps
Thu May 22, 2008 9:39 pm
Forum: Level Design & Entity Usage
Topic: The sky-attribute: A new way to optimize levels
Replies: 3
Views: 295

Re: The sky-attribute: A new way to optimize levels

I have used this before. Its really effective.