Search found 137 matches

by Grok
Thu Mar 01, 2018 10:45 pm
Forum: Game Designs
Topic: Horror Manor - Platform
Replies: 27
Views: 89836

Re: Horror Manor - Platform

Veleran wrote:
Thu Mar 01, 2018 8:59 am
I model some trees for the first level.They are still flat shapes and i add and rotate the leaves polygons in a way they do not intersect each other.
I will export one by one and place them later inside RFEditPro.
Looks very nice and spooky
by Grok
Sun Feb 25, 2018 5:13 pm
Forum: Game Designs
Topic: Space Rangers Ep. 8 - the Rouge Robot (game project)
Replies: 171
Views: 3844948

Re: Space Rangers Ep. 8 - the Rouge Robot (game project)

I have now added sound to the cutscenes using my workaround solution. (All save one cut that still is putting up resistance) I have also added more sound-effects to the game. You have a test walk throug in this movie clip. https://youtu.be/Ls9G1GuqtmQ https://orig00.deviantart.net/1be5/f/2018/056/8/...
by Grok
Sun Feb 18, 2018 6:41 pm
Forum: Game Designs
Topic: Space Rangers Ep. 8 - the Rouge Robot (game project)
Replies: 171
Views: 3844948

Re: Space Rangers Ep. 8 - the Rouge Robot (game project)

Unfortunately still an audio sync problem. :( Back to the drawingboard. Hmmm.. bit of a downer. Still a good step forward with compressing the video file size. Cinepak is also a codec that I've found to work for the video part. I do have a work around for the sound but it is a bit messy so it would...
by Grok
Fri Feb 16, 2018 9:02 pm
Forum: Game Designs
Topic: Space Rangers Ep. 8 - the Rouge Robot (game project)
Replies: 171
Views: 3844948

Re: Space Rangers Ep. 8 - the Rouge Robot (game project)

seppgirty wrote:
A bit too early to say I have the problem licked, but it looks very promising.
Fingers crossed for you buddy.
Unfortunately still an audio sync problem. :( Back to the drawingboard.
by Grok
Tue Feb 13, 2018 9:40 pm
Forum: Game Designs
Topic: Space Rangers Ep. 8 - the Rouge Robot (game project)
Replies: 171
Views: 3844948

Re: Space Rangers Ep. 8 - the Rouge Robot (game project)

Really wish i could help with your problems. The biggest problem on these boards was finding people that could code. The game is looking amazing.The only work around for the size i can think of is releasing it in smaller chapters. I've found a codec that I can make work in the game [VP6 (On2)], tha...
by Grok
Sun Feb 11, 2018 11:34 am
Forum: Game Designs
Topic: Space Rangers Ep. 8 - the Rouge Robot (game project)
Replies: 171
Views: 3844948

Re: Space Rangers Ep. 8 - the Rouge Robot (game project)

I have now added a hints system and a map in the tricorder https://youtu.be/ULCOzH94dnU https://t00.deviantart.net/qrjyCbxBq5rF29fyVQ2EVrb41HA=/fit-in/700x350/filters:fixed_height(100,100):origin()/pre00/1b45/th/pre/f/2018/042/e/c/adding_hints_and_map_by_pekj-dc2tozv.png I basically have everything ...
by Grok
Wed Feb 07, 2018 6:18 pm
Forum: Game Designs
Topic: Space Rangers Ep. 8 - the Rouge Robot (game project)
Replies: 171
Views: 3844948

Re: Space Rangers Ep. 8 - the Rouge Robot (game project)

seppgirty wrote:It is cold and flu season you know. They should come in handy. Nice job.
Indeed. The Quonion Sniffles can be quite nasty.

Thanks. :)
by Grok
Tue Feb 06, 2018 11:03 pm
Forum: Game Designs
Topic: Space Rangers Ep. 8 - the Rouge Robot (game project)
Replies: 171
Views: 3844948

Re: Space Rangers Ep. 8 - the Rouge Robot (game project)

Ok. A quick status rapport I have now added dialogs with the robots. I've started working with the hint system. I want to turn one room into a sick bay. Seemed to me there should be one. So I've made a model of a bed for the sickbay. https://orig00.deviantart.net/2bfd/f/2018/037/1/8/sick_bay_bed_mod...
by Grok
Mon Jan 29, 2018 9:23 pm
Forum: Game Designs
Topic: Space Rangers Ep. 8 - the Rouge Robot (game project)
Replies: 171
Views: 3844948

Re: Space Rangers Ep. 8 - the Rouge Robot (game project)

If the background and images work and can soon add it,it would be fine. If the conversation using cameras is not too buggy and is much faster to make,i suggest the camera because i prefer faster and easier methods. Either way is about the same amount of work if I'm just let the camera run, as is, i...
by Grok
Fri Jan 26, 2018 10:27 pm
Forum: Game Designs
Topic: Space Rangers Ep. 8 - the Rouge Robot (game project)
Replies: 171
Views: 3844948

Re: Space Rangers Ep. 8 - the Rouge Robot (game project)

Adding another dialogue

https://youtu.be/23fqVyTwjZ8

Image

Lost in translation
by Grok
Tue Jan 23, 2018 8:13 pm
Forum: RF Scripting
Topic: Platformer Spikes - Monster Hand moving Up and Down
Replies: 3
Views: 2518

Re: Platformer Monster Hand moving Up and Down

Veleran wrote:
---
DamagePlayer[ ()
{
ModifyAttribute("health", -10);
AddExplosion("BulletExplosion", "BONE FINGER2 KNUCKLE 1", 0, 0, 0);
NewOrder("Attack");
} ]
}

Should it not be

ModifyAttribute("health", -10, "Player");

?
by Grok
Tue Jan 23, 2018 7:03 am
Forum: Game Designs
Topic: Space Rangers Ep. 8 - the Rouge Robot (game project)
Replies: 171
Views: 3844948

Re: Space Rangers Ep. 8 - the Rouge Robot (game project)

Started to add dialogue as the player bumps into different robot pawns in the space station. My original plan was to do these dialogues against a 2D image of the two characters involved with a grey background (to make it work wherever the character meet). Then I thought maybe it will work without th...
by Grok
Wed Jan 17, 2018 7:43 pm
Forum: RF Scripting
Topic: Platformer Spikes - Monster Hand moving Up and Down
Replies: 3
Views: 2518

Re: Platformer Spikes moving Up and Down

This code would take the pawn up and down and going through floor and ceiling. Run as a low level script. In this setting the up movement is started with key 1. Key 2 stops any movement and key 3 starts movement down. UPDOWN [2] cdY [-273] SPEED [6] ----------------------------------- if(IsKeyDown(1...
by Grok
Mon Jan 15, 2018 6:27 pm
Forum: Game Designs
Topic: Space Rangers Ep. 8 - the Rouge Robot (game project)
Replies: 171
Views: 3844948

Re: Space Rangers Ep. 8 - the Rouge Robot (game project)

I have now basically added all the puzzle elements. Still some tweaking do do. I'm now going to do dialogs with pawns in the space-station level. I've just added a new pawn (model by Seppgirty). This is the first pawn in the game not moving on a set path. In the clip below I'm testing if the pawn wi...
by Grok
Thu Jan 11, 2018 10:06 pm
Forum: Game Designs
Topic: Space Rangers Ep. 8 - the Rouge Robot (game project)
Replies: 171
Views: 3844948

Re: Space Rangers Ep. 8 - the Rouge Robot (game project)

I made a small mistake using SetEntityPosition to place the player character. Setting the Y-coordinate wrong the player ended up above and outside the level. I would have thought something like that would make the game shut down. Instead I got this. :) https://youtu.be/J5XfqvNASwo https://t00.devian...