Zany : Why thank you zany, although I'm not so sure about the game design part.
Juutis : I always forget to throw that in. I might just model it in and give it a tiny piece of the texture.
Search found 1858 matches
- Sun Nov 08, 2009 11:32 pm
- Forum: Modelers Corner
- Topic: Just a rifle
- Replies: 12
- Views: 1643
- Sun Nov 08, 2009 4:35 am
- Forum: General Discussions
- Topic: 3D engines
- Replies: 149
- Views: 60425
Re: 3D engines
I really hate Unity's interface. It seems like the level editor is above everything else
- Sun Nov 08, 2009 4:31 am
- Forum: General Discussions
- Topic: The Happy Birthday Topic :)
- Replies: 196
- Views: 551257
Re: The Happy Birthday Topic :)
Happy Birthday GMer!
- Sun Nov 08, 2009 4:01 am
- Forum: Modelers Corner
- Topic: Just a rifle
- Replies: 12
- Views: 1643
Re: Just a rifle
I finally finished skinning the damn thing, heres 3 small pictures of it (imageshack resized the pictures :( ). I feel that it's missing something though. Admittedly I'm not a very good skinner, but I'm pretty proud of this one. http://img193.imageshack.us/img193/5349/40401446.png http://img44.image...
- Sat Nov 07, 2009 5:51 am
- Forum: Programming
- Topic: RFIniEditor
- Replies: 22
- Views: 6535
Re: RFIniEditor
Yay, it works now. It's pretty good so far, except that editing the realityfactory.ini file is exactly the same as using the tool that comes with RF.
- Sat Nov 07, 2009 5:49 am
- Forum: Level Design & Entity Usage
- Topic: Getting ElectricBolt to make sound.
- Replies: 12
- Views: 1801
Re: Getting ElectricBolt to make sound.
Well, you can only hear sounds that are within an audible radius. The audible radius is usually set in the EnvironmentSetup Entity. Also, can you post the entity info here?
- Sat Nov 07, 2009 12:15 am
- Forum: Level Design & Entity Usage
- Topic: Getting ElectricBolt to make sound.
- Replies: 12
- Views: 1801
Re: Getting ElectricBolt to make sound.
Is it a 3d sound? It might be playing but you can't hear it
- Fri Nov 06, 2009 11:46 pm
- Forum: Programming
- Topic: RFIniEditor
- Replies: 22
- Views: 6535
Re: RFIniEditor
EventType : clr20r3 P1 : rfinieditor.exe P2 : 1.0.0.0 P3 : 4af3fe4a
P4 : mscorlib P5 : 2.0.0.0 P6 : 4889dc80 P7 : 343f P8 : d8
P9 : system.io.filenotfoundexception
I'm assuming I'm missing a file
P4 : mscorlib P5 : 2.0.0.0 P6 : 4889dc80 P7 : 343f P8 : d8
P9 : system.io.filenotfoundexception
I'm assuming I'm missing a file
- Fri Nov 06, 2009 11:09 pm
- Forum: Modelers Corner
- Topic: Just a rifle
- Replies: 12
- Views: 1643
Re: Just a rifle
We'll certainly see what Quest comes up with, when RF .80 is released
- Fri Nov 06, 2009 10:49 pm
- Forum: Programming
- Topic: RFIniEditor
- Replies: 22
- Views: 6535
Re: RFIniEditor
Hm, I already have net framework installed but its giving me an error and crashing.
- Fri Nov 06, 2009 5:11 am
- Forum: Modelers Corner
- Topic: Bumpmap will not work for me!
- Replies: 6
- Views: 784
Re: Bumpmap will not work for me!
Are you sure it was a dynamic light that they were near? RF isn't cool in the fact that you have to have a dynamic light for bumpmaps. Unfortunately, I've never had any luck with actors having bumpmaps. Always came out blackish and horrible looking
- Fri Nov 06, 2009 5:09 am
- Forum: Modelers Corner
- Topic: Just a rifle
- Replies: 12
- Views: 1643
Re: Just a rifle
1700 polys is very little nowadays, but RF can't really support that, sadly
- Fri Nov 06, 2009 2:14 am
- Forum: General Discussions
- Topic: 3D engines
- Replies: 149
- Views: 60425
Re: 3D engines
Well, if its noncommercial its freeAllanon wrote:Not totally free, there is a 25% royalty after the first $5000 you make selling the game. So if you make $100,000 selling your game then they get $23,750 of that revenue.darksmaster923 wrote:Unreal Engine 3 is now free to indie developers.
- Fri Nov 06, 2009 12:53 am
- Forum: General Discussions
- Topic: 3D engines
- Replies: 149
- Views: 60425
Re: 3D engines
MADNESS HAS HAPPENED!
Unreal Engine 3 is now free to indie developers.
Download here
http://www.moddb.com/engines/unreal-eng ... -to-indies
Unreal Engine 3 is now free to indie developers.
Download here
http://www.moddb.com/engines/unreal-eng ... -to-indies
- Fri Nov 06, 2009 12:28 am
- Forum: Programming
- Topic: RFIniEditor
- Replies: 22
- Views: 6535
Re: RFIniEditor
Did somebody actually use this? I am not sure if it really works, because there is some strange thing: I write newlines to the files ('\r\n') and in the view of the editor everything is ok, but when i then try to load the files in the standard text editor, the newlines are gone. I am not sure what ...