Search found 321 matches
- Sat Aug 15, 2009 8:28 pm
- Forum: Game Designs
- Topic: Two Game Ideas come to mind...
- Replies: 12
- Views: 1114
Re: Two Game Ideas come to mind...
-- At least 3rd person view. No first person camera view. The player must be familiar with his/her character. I don't completely agree. In First Person the part of the level you see is much smaller. In Half life and Half life 2 (which have elements of Horror, but aren't really Horror games but more...
- Wed Aug 12, 2009 5:50 pm
- Forum: Game Designs
- Topic: [CLOSED] Metal Force [CLOSED]
- Replies: 197
- Views: 20302
Re: Metal Force
File is invalidmetal_head wrote: http://www.mediafire.com/download.php?ygnzgo1ydni
- Wed Aug 12, 2009 5:47 pm
- Forum: Game Designs
- Topic: DM's Game : Apocalyptic Vision
- Replies: 106
- Views: 14352
Re: DM's Game : Apocalyptic Vision
what about this?
you then see that more are infected with the same disease. you want to know what was wrong with the drugs so you go back to where you stole them. there you get to know something that makes you want to take revenge.
dunno
you then see that more are infected with the same disease. you want to know what was wrong with the drugs so you go back to where you stole them. there you get to know something that makes you want to take revenge.
dunno
- Fri Jun 12, 2009 10:21 pm
- Forum: General Discussions
- Topic: Hitman 2
- Replies: 1
- Views: 326
Hitman 2
Hi, guys. I have a small question for you. I recently found out about the Hitman series, which seemed quite interesting, because of the open way with which you can eliminate your targets. So I decided to download the demo of Hitman 2: Silent Assassin. Why not 3 or 4? I can't run 4 and not much infor...
- Tue May 26, 2009 9:32 pm
- Forum: Job Postings
- Topic: Looking for work (Scripting, UI, General Design)
- Replies: 72
- Views: 35905
Re: Looking for work (Scripting, UI, General Design)
@matte- Definitely! Thank you :) I may be doing it wrong but I replied to your PM's and I dont think they are getting through. Trust me, Im not ignoring you! It could be an error on my part. If youve skinned in SOURCE, as in the HalfLife2 series, Ill send you the mutant model, but after integrating...
- Sat May 23, 2009 6:57 pm
- Forum: Job Postings
- Topic: Looking for work (Scripting, UI, General Design)
- Replies: 72
- Views: 35905
Re: Looking for work (Scripting, UI, General Design)
I could try out being your texture artist, it would be my first try (but I've done skinning for SOURCE engine before). Just let me know something if you're interested in my help. (I also PM_ed to you guys a while ago) Matte PS I own photoshop, GIMP, and some other graphics editing tools so that shou...
- Mon May 04, 2009 9:52 pm
- Forum: Game Designs
- Topic: Sam&Max-like game?
- Replies: 1
- Views: 1431
Sam&Max-like game?
I really liked the Sam&Max episode Abe Lincoln must die (FREE! WTF! :D), because of the humor and simply amazing graphics. (Yes I am one of these people who prefer style over Shader 3978*10^33.0). How hard would it be and would it be possible to create an adventure of this style? I guess it would re...
- Thu Apr 30, 2009 9:11 pm
- Forum: Job Postings
- Topic: Looking for work (Scripting, UI, General Design)
- Replies: 72
- Views: 35905
Re: Looking for work (Scripting, UI, General Design)
Amazing concept art of the infected maintenance working there! After reading all this, I'm getting excited :D. I'm not really good at it and I CERTAINLY don't want to steal your topic, Jay, but if you need someone for the smaller things (menu or crosshair; I'm also quite good at creating levels in m...
- Mon Feb 02, 2009 9:04 pm
- Forum: General Discussions
- Topic: c++ variables
- Replies: 7
- Views: 589
Re: c++ variables
Thanks alot!
- Mon Feb 02, 2009 8:28 pm
- Forum: General Discussions
- Topic: c++ variables
- Replies: 7
- Views: 589
c++ variables
Hi, I was trying to get a very little program to ask for your name, and then write it down. The problem is that I didn't know what variable to use, since my tutorial only says the following three things: int stores numbers without decimals char stores one character float stores numbers with decimals...
- Fri Jan 23, 2009 4:28 pm
- Forum: Level Design & Entity Usage
- Topic: Moving Floor
- Replies: 1
- Views: 172
Moving Floor
Is it possible to create a floor that goes up at a certain rate with maybe Moving Platforms?
What this floor needs to do is go up X metres every Y seconds, or just go up X metres within Y seconds all the time. When you touch this floor, you're a dead guy.
Is this possible?
What this floor needs to do is go up X metres every Y seconds, or just go up X metres within Y seconds all the time. When you touch this floor, you're a dead guy.
Is this possible?
- Fri Jan 23, 2009 4:09 pm
- Forum: General Discussions
- Topic: How long?
- Replies: 2
- Views: 245
Re: How long?
Thanks! I'll get on it asap. Let's see if I can handle this, smaller, project (as you may have seen, everything else failed .)
- Fri Jan 23, 2009 4:00 pm
- Forum: General Discussions
- Topic: How long?
- Replies: 2
- Views: 245
How long?
- 15 levels
- A Collecting game: "Eat-'em-up"
- Moving platforms (up-down-right-left)
- Parachutes
- Orbs that follow a certain path and kill you when touched
- One person
- No money
Sorry for the wrong forum, didn't know where to put it.
- Fri Jan 16, 2009 10:13 pm
- Forum: General Discussions
- Topic: Google Chrome
- Replies: 21
- Views: 2052
Re: Google Chrome
Hmm. Little mistake by Google?
I have watched a video of Apple's Safari, and noticed that pretty much all features we have in Chrome are also in Safari.
When I downloaded some file from InstantAction, it even said, "Restart Safari and get playing!".
Coincidence?
You tell me.
I have watched a video of Apple's Safari, and noticed that pretty much all features we have in Chrome are also in Safari.
When I downloaded some file from InstantAction, it even said, "Restart Safari and get playing!".
Coincidence?
You tell me.
- Wed Jan 14, 2009 12:44 pm
- Forum: Sound & Music
- Topic: SoundJunction
- Replies: 0
- Views: 3517
SoundJunction
I haven't tried out this tool yet, but I'm going to do it soon. It is supposed to make composing music easier, but I don't know if you can actually save the files and if you need to pay,...
I'll keep you up to date, and make sure you take a look!
I'll keep you up to date, and make sure you take a look!