Yeah, I will re-adjust that in the future. Still waiting for more suggestions from the forum members.
Again, follow the link, there are the new intro.avi and Credit.avi file. Use them to replace the old files
http://www.fshare.vn/file/NR9PJ29OZR/
Search found 58 matches
- Tue Feb 12, 2013 6:54 pm
- Forum: Game Designs
- Topic: Zombie's Attack
- Replies: 38
- Views: 10953
- Tue Feb 12, 2013 4:48 pm
- Forum: Game Designs
- Topic: Zombie's Attack
- Replies: 38
- Views: 10953
Re: Zombie's Attack
So how is it bernie? Do you have any suggestion for my game? On the scale of 10, how would rate it?
- Tue Feb 12, 2013 4:44 pm
- Forum: Game Designs
- Topic: Zombie's Attack
- Replies: 38
- Views: 10953
Re: Zombie's Attack
I did delete the Intro.avi and IntroMenu.avi, and then I did copy rfsplash.avi and renamed it to Intro.avi and IntroMenu.avi. But it still shows me the error message. Well, the IntroMenu is disabled, so it shouldn't cause any problem. I've just install the game on my laptop. And yeah, I encounter t...
- Tue Feb 12, 2013 4:05 pm
- Forum: Game Designs
- Topic: Zombie's Attack
- Replies: 38
- Views: 10953
Re: Zombie's Attack
Thanks bernie. I could not find the problem cutz the intro.avi,.. work fine on my computer. I don't understand why other computers encounter this problem. Also, if the problem is because of the bad intro.avi format, then you should change the media\video\Credit.avi too.
- Tue Feb 12, 2013 9:16 am
- Forum: Game Designs
- Topic: Zombie's Attack ScreenShot
- Replies: 2
- Views: 1622
Re: Zombie's Attack ScreenShot
Thanks Steve
- Tue Feb 12, 2013 3:19 am
- Forum: Game Designs
- Topic: Zombie's Attack
- Replies: 38
- Views: 10953
Re: Zombie's Attack
Try to change the configuration first, if it doesn't work ,then try the intro.avi. If you have changed both of them, and nothing happens, please let me know. I'll try to look for solutions
- Tue Feb 12, 2013 2:58 am
- Forum: Game Designs
- Topic: Zombie's Attack
- Replies: 38
- Views: 10953
Re: Zombie's Attack
Again, sorry for the problem. As said, the problem is in the reality configuration file, in the line:
PackFile = pack.vfs
change to
PackFile =
This is a faster way: http://www.fshare.vn/file/CQ1HVJM56U/
Download the file and put it in the game folder (to replace the old file.)
PackFile = pack.vfs
change to
PackFile =
This is a faster way: http://www.fshare.vn/file/CQ1HVJM56U/
Download the file and put it in the game folder (to replace the old file.)
- Tue Feb 12, 2013 1:24 am
- Forum: Game Designs
- Topic: Zombie's Attack ScreenShot
- Replies: 2
- Views: 1622
Zombie's Attack ScreenShot
Some of my game's screenshot
- Tue Feb 12, 2013 1:12 am
- Forum: Game Designs
- Topic: Zombie's Attack
- Replies: 38
- Views: 10953
Re: Zombie's Attack
Ok ,this might be the cause. the annoying pack file. You can change the reality factory config file, change the PackFile=pack.vfs to PackFile=. Leave that line blank. And I think the problem is caused by the pack file.
- Tue Feb 12, 2013 12:39 am
- Forum: Game Designs
- Topic: Zombie's Attack
- Replies: 38
- Views: 10953
Re: Zombie's Attack
Problem found
- Tue Feb 12, 2013 12:37 am
- Forum: Game Designs
- Topic: Zombie's Attack
- Replies: 38
- Views: 10953
Re: Zombie's Attack
Are U using Window 8? If not, then I think that there is a problem the "intro.avi". media\video\menu\intro.avi. Set Window Media Player to open it, and change the file name, which is intro only, (rename it) to intro.avi. It works fine on my computer. But I think the only problem is because of the in...
- Mon Feb 11, 2013 4:45 pm
- Forum: Game Designs
- Topic: Zombie's Attack
- Replies: 38
- Views: 10953
Re: Zombie's Attack
Sorry guys. I forgot to unlock the file and also forgot the password. So, I post another file (without password).
Follow the linkhttp://www.fshare.vn/file/ZKD8M719GI/
Follow the linkhttp://www.fshare.vn/file/ZKD8M719GI/
- Mon Feb 11, 2013 6:16 am
- Forum: Game Designs
- Topic: Zombie's Attack
- Replies: 38
- Views: 10953
Zombie's Attack
Hello everyone. After about 6 months of working, my game is finished. It is a zombie FPS game. The game is short. It's a lot shorter than my actual game plot. Please give me feedback. This is just a prototype. And by the way, if you guys are interested, please join and help me to improve this game. ...
- Thu Jul 26, 2012 2:21 am
- Forum: Level Design & Entity Usage
- Topic: blood
- Replies: 8
- Views: 3018
Re: blood
thanks QoD, it works
- Wed Jul 25, 2012 10:28 am
- Forum: Level Design & Entity Usage
- Topic: blood
- Replies: 8
- Views: 3018
Re: blood
AddExplosion("Bullet_ActorExplosion", "Bip01", OFFSETX, OFFSETY, OFFSETZ, DAMAGEATTRIBUTE); SetHoldAtEnd(false); SetTarget(self.current_X, self.current_Y, self.current_Z); FireProjectile(PROJECTILE1, "Bip01", 0, 0, 0, "none", 0); self.ThinkTime = 0.05; self.think = "monster_run_pain"; The blood pro...