Search found 1048 matches

by zany_001
Tue Feb 16, 2010 4:49 am
Forum: RF2 Discussions
Topic: What Can I Do to Get Ready?
Replies: 24
Views: 6825

Re: What Can I Do to Get Ready?

RF2 will use Ogre's MESH format. If you have a tool that exports to Ogre's XML mesh format, just use the Ogre Command Line Utilities to convert the XML to a mesh file. Blender is one of the most powerful free options, but it does have a steep learning curve. Truespace 7.6 is actually the most power...
by zany_001
Mon Feb 15, 2010 12:27 am
Forum: RF2 Discussions
Topic: What Can I Do to Get Ready?
Replies: 24
Views: 6825

Re: What Can I Do to Get Ready?

Sorry, can't help much there. Most of us aren't professional developers, so gamedev.net or google will be able to help more than us.
by zany_001
Sun Feb 14, 2010 7:18 pm
Forum: RF2 Discussions
Topic: What Can I Do to Get Ready?
Replies: 24
Views: 6825

Re: What Can I Do to Get Ready?

1. Yeah, model everything individually, and put them together in the editor. 2. Certainly. 3. Yes, if you've worked fairly hard at it. 4. There's a host of blender tutorials out there. http://lmgtfy.com/?q=Blender+tutorials Also, try blenderartists.com and the main blender website. As for squirrel, ...
by zany_001
Fri Feb 12, 2010 10:34 pm
Forum: Modelers Corner
Topic: Keeping Objects To Scale
Replies: 2
Views: 685

Re: Keeping Objects To Scale

Because I model everything, including the level geometry, in blender, I just do something like 1 blender unit is one meter, and model everything accordingly.
by zany_001
Tue Feb 09, 2010 8:20 pm
Forum: Level Design & Entity Usage
Topic: Dimensions
Replies: 5
Views: 963

Re: Dimensions

Units in 3D space aren't a specific amount, by which I mean, a texel(the 3D unit) can be as big or as small as you want. For example, you decide the main character will be 2 meters tall. So you put his model in RF, and scale it to, say, 20 texels high. Then, each texel would be 10cm. But if you scal...
by zany_001
Tue Feb 09, 2010 8:11 pm
Forum: Level Design & Entity Usage
Topic: How to Make realistic Flowing terrain
Replies: 12
Views: 1922

Re: How to Make realistic Flowing terrain

Can one in RF Edit manipulate individual vertices on brushes, or would a third-party ".map" editor be needed (like the gmax "Tempest" gamepack)? -thanks You need an external application. I personally make all my level geometry in blender(a 3D modeling program) as it gives me far greater control and...
by zany_001
Sat Feb 06, 2010 7:53 pm
Forum: Game Designs
Topic: Project - Adrenaline [Screenshots!]
Replies: 83
Views: 48409

Re: **WARGAME**, no title yet!

Gamemaker wrote:
sankha93 wrote:Cool story !!! :mrgreen: :D
Thank you ;)
It's actually a pretty cliche story >.>
by zany_001
Sun Jan 31, 2010 9:05 pm
Forum: General Discussions
Topic: The Happy Birthday Topic :)
Replies: 196
Views: 551181

Re: The Happy Birthday Topic :)

Yeah many happy returns of the day Zidane!
by zany_001
Sun Jan 31, 2010 12:30 am
Forum: Game Designs
Topic: Project - Adrenaline [Screenshots!]
Replies: 83
Views: 48409

Re: **WARGAME**, no title yet!

RF2 is only a few months away; while you wait, you can always make models and other content in preperation ;o
by zany_001
Fri Jan 29, 2010 12:12 am
Forum: RF2 Discussions
Topic: What Can I Do to Get Ready?
Replies: 24
Views: 6825

Re: What Can I Do to Get Ready?

It's highly debateable about truespace being better than blender, but not worth getting in a fight over ;o
Besides, it's not the tools, it's the person wielding them :P
by zany_001
Thu Jan 28, 2010 7:54 pm
Forum: Modelers Corner
Topic: 3D objects and models, i need elaboration
Replies: 7
Views: 1931

Re: 3D objects and models, i need elaboration

You can indeed use models as props or terrain; I would go as far as to say it's a better idea to do the whole level geometry in a different modeling program, and export it to RF.

As for truespace, check the downloads section or google for trueGene, which should convert from truespace to RF formats.
by zany_001
Thu Jan 28, 2010 7:50 pm
Forum: RF2 Discussions
Topic: What Can I Do to Get Ready?
Replies: 24
Views: 6825

Re: What Can I Do to Get Ready?

Yeah, start modeling WITH BLENDERRRR! But seriously, blender is the most powerful free option out there.
by zany_001
Wed Jan 27, 2010 9:40 am
Forum: RF2 Discussions
Topic: RF2 Updates
Replies: 42
Views: 61097

Re: RF2 Updates

Squirrel is the only language you will need to learn, correct.

Is the ending .tar.gz? I can't tell right now, as I'm on a phone :(
by zany_001
Wed Jan 27, 2010 12:53 am
Forum: RF2 Discussions
Topic: RF2 Updates
Replies: 42
Views: 61097

Re: RF2 Updates

Expected release date is May 2010, IIRC. And yes, you should learn squirrell. You don't technically NEED to but it would be advised.
by zany_001
Tue Jan 19, 2010 7:30 pm
Forum: General Discussions
Topic: MOVED: Camera question
Replies: 2
Views: 571

Re: MOVED: Camera question

Webcams are never as good as a photo taken from a proper camera by someone who knows what they're doing. So no, your mac camera is NOT as good as a proper camera.