Search found 234 matches
- Sat Sep 10, 2011 12:37 am
- Forum: General Discussions
- Topic: Wunderwerk Engine update
- Replies: 3
- Views: 1099
Re: Wunderwerk Engine update
I like the screenshots I saw of the engine. All the GUIs seem user friendly and that's definately a plus for me. Is this like a game engine or something?
- Sat Sep 10, 2011 12:32 am
- Forum: Game Designs
- Topic: Dark Crypt (Isometric Dungeon)
- Replies: 80
- Views: 292464
Re: Dark Crypt (Isometric Dungeon)
nice. I like the HUD but I'm also impressed by the detail on the wall you've got there. How some of the bricks pop out. If you could add more detail to the wall like that without pushing the engines limits if that's even possible. I'm exited for this game, it sounds like it just might make it throug...
- Sat Sep 10, 2011 12:27 am
- Forum: Game Designs
- Topic: Side-scrolling isometric level
- Replies: 8
- Views: 10567
Re: Side-scrolling isometric level
hmm... interesting.
Think you can make a video and put it on youtube? If you don't have a screen recorder of choice try this: www.camstudio.org
Think you can make a video and put it on youtube? If you don't have a screen recorder of choice try this: www.camstudio.org
- Thu Sep 01, 2011 9:11 pm
- Forum: General Discussions
- Topic: The Happy Birthday Topic :)
- Replies: 196
- Views: 551174
Re: The Happy Birthday Topic :)
happy B-Day paradox. Sorry I was a bit late I only check up on here every 2 months or so... not as active and all.
- Thu Sep 01, 2011 9:06 pm
- Forum: Level Design & Entity Usage
- Topic: Advice on Making Glass Window and Transparent Window
- Replies: 17
- Views: 2427
Re: Advice on Making Glass Window and Transparent Window
lol
yeah, I could probably do most of the things in game maker with programming and java and stuff.
Hey new emote since I last was here if my memory serves me correctly. hmm... kindof blurry on the bottom but the tops all good and it's all I ever use save which is fine
yeah, I could probably do most of the things in game maker with programming and java and stuff.
Hey new emote since I last was here if my memory serves me correctly. hmm... kindof blurry on the bottom but the tops all good and it's all I ever use save which is fine
- Tue Aug 09, 2011 10:09 pm
- Forum: General Discussions
- Topic: JMMO (Free 2D MMORPG Maker, Name may change later)
- Replies: 10
- Views: 8893
Re: JMMO (Free 2D MMORPG Maker, Name may change later)
I don't think I'll be able to download C# however. This computers on it's last leg... sorta.
I have C++ though and I know someone who can teach me a whole lot more once I finish my tutorial series
(go smilies!)
I have C++ though and I know someone who can teach me a whole lot more once I finish my tutorial series
(go smilies!)
- Tue Aug 09, 2011 10:04 pm
- Forum: Level Design & Entity Usage
- Topic: Texturing
- Replies: 6
- Views: 1494
Re: Texturing
all the textures you use in RF are located in an archive called 'default.txl'. You can add textures with RF texture packer. To use textures you must use RF Edit Pros modify brushes tool. To make textures you must be experienced with your image editor, in this case: gimp. @megatop, stick with photosh...
- Mon Aug 08, 2011 7:20 pm
- Forum: General Discussions
- Topic: JMMO (Free 2D MMORPG Maker, Name may change later)
- Replies: 10
- Views: 8893
Re: JMMO (Free 2D MMORPG Maker, Name may change later)
Edit: Thinking of making this in C++. Still have a LOT of C++ to learn however! But than again same with java....
- Mon Aug 08, 2011 7:19 pm
- Forum: General Discussions
- Topic: Path of exile
- Replies: 5
- Views: 6995
Re: Path of exile
oh trust me, I've seen diablo. Doesn't peak my interest one bit. I'm more interested in Halo Reach. So young fellow that one
- Mon Aug 08, 2011 7:18 pm
- Forum: Level Design & Entity Usage
- Topic: is posible to make elevations?
- Replies: 3
- Views: 717
Re: is posible to make elevations?
Anyways that's how you would do it with programming anyways. Maybe a more experienced RF member would know if there's an easier way. Hint though: if you have a rock, people aren't going to notice you used it twice, unless they're right next to each other. Try and use more than one rock of course, ju...
- Thu Aug 04, 2011 12:02 am
- Forum: General Discussions
- Topic: Path of exile
- Replies: 5
- Views: 6995
Re: Path of exile
Meh. Just looks like a zombie game.
- Thu Aug 04, 2011 12:00 am
- Forum: Level Design & Entity Usage
- Topic: is posible to make elevations?
- Replies: 3
- Views: 717
Re: is posible to make elevations?
You could add a buch of 3d hills with models.
- Wed Aug 03, 2011 11:59 pm
- Forum: Level Design & Entity Usage
- Topic: Texturing
- Replies: 6
- Views: 1494
- Tue Aug 02, 2011 6:49 pm
- Forum: RF Scripting
- Topic: Script structure confuse me
- Replies: 3
- Views: 776
Re: Script structure confuse me
And if anybody doesn't understand what he said (for some reason) here's a more descriptive version: (I don't know if the double slash indicates a comment in RF scripting but who cares it's just my way of pointing out specific lines in the middle of the code) { Spawn[() //starts the spawn command { S...
- Tue Aug 02, 2011 6:40 pm
- Forum: Level Design & Entity Usage
- Topic: Texturing
- Replies: 6
- Views: 1494
Re: Texturing
Make sure your not using Paint!!! MS Paint is not very capable compared to other free programs out there. Paint.NET for example. If your willing to pay than there's photoshop too.