Search found 1048 matches

by zany_001
Fri Mar 19, 2010 12:55 am
Forum: Job Postings
Topic: Need a team for a Zoid/mech-ish game
Replies: 10
Views: 7125

Re: Need a team for a Zoid/mech-ish game

What modeling program do you use? Google for tutorials on animating with it.
by zany_001
Thu Mar 18, 2010 10:55 pm
Forum: Job Postings
Topic: Need a team for a Zoid/mech-ish game
Replies: 10
Views: 7125

Re: Need a team for a Zoid/mech-ish game

You might get a scripter interested, but I suggest you learn to do the art side of things yourself. You've got modeling down, now you need to learn animation and texturing. Sounds will be best found on the internet or made yourself. As for voice acting, you may get several people for that when you'v...
by zany_001
Thu Mar 18, 2010 10:50 pm
Forum: General Discussions
Topic: The Happy Birthday Topic :)
Replies: 196
Views: 551228

Re: The Happy Birthday Topic :)

Happy birthday bernie!
by zany_001
Wed Mar 17, 2010 7:38 pm
Forum: Game Designs
Topic: A return to what I love.
Replies: 9
Views: 4944

Re: A return to what I love.

Scripts won't be transferable from RF1 to RF2.
by zany_001
Mon Mar 15, 2010 7:22 pm
Forum: Game Designs
Topic: A return to what I love.
Replies: 9
Views: 4944

Re: A return to what I love.

RF2 is going to have a functional release in may; however, it won't be near as noob-friendly on the first release as RF1.
by zany_001
Sun Mar 14, 2010 9:59 am
Forum: Level Design & Entity Usage
Topic: Suggestions on tools and quality?
Replies: 2
Views: 724

Re: Suggestions on tools and quality?

The best free choice is blender 3d, but it has a slightly steep learning curve. The other free options are wings 3d, softimage, truespace and anim8or.
by zany_001
Sun Mar 14, 2010 9:24 am
Forum: Game Designs
Topic: A return to what I love.
Replies: 9
Views: 4944

Re: A return to what I love.

Darn, you should have waited till RF2. Ah well, sounds like you have your act together, this should be good. Some screenies would be nice :D
by zany_001
Sun Mar 14, 2010 9:20 am
Forum: General Discussions
Topic: Who is left here with us at RF?
Replies: 46
Views: 28767

Re: Who is left here with us at RF?

\o I don't remember you heh. There's a few oldies pottering around, and a few new people, but things have really slowed down. As for news, bernie and terry have gone off and made their own game engine or something instead of being humble and helping with RF2, which pisses me off big time. That's abo...
by zany_001
Sat Mar 13, 2010 11:46 pm
Forum: General Discussions
Topic: The Happy Birthday Topic :)
Replies: 196
Views: 551228

Re: The Happy Birthday Topic :)

Happy birthday, graywolf! (If you still visit here :O )
by zany_001
Sat Mar 06, 2010 7:56 pm
Forum: RF2 Discussions
Topic: Release Question
Replies: 26
Views: 7019

Re: Release Question

What QoD and Paradox have been saying about users needing scripting is very important. There are several game design programs out there, some free, that require no programming OR scripting. And they're crap. They produce crap games. Sure, the engine is graphically powerful enough, but you can't make...
by zany_001
Fri Mar 05, 2010 7:18 pm
Forum: RF2 Discussions
Topic: Release Question
Replies: 26
Views: 7019

Re: Release Question

...

So there's now THREE Reality Factorys?! Sigh...
by zany_001
Fri Mar 05, 2010 12:30 am
Forum: RF2 Discussions
Topic: Release Question
Replies: 26
Views: 7019

Re: Release Question

Release it. I can't think of a reason not too. However, don't start an advertising campaign until it's more user-friendly.

Is there no way you and bernie and terry and maybe QoD could all work together on this?
by zany_001
Wed Feb 17, 2010 12:24 am
Forum: RF Scripting
Topic: Moving to the mouse
Replies: 11
Views: 1511

Re: Moving to the mouse

Don't worry, it's possible. Just wait for someone who knows how to post.
by zany_001
Tue Feb 16, 2010 8:17 pm
Forum: RF Scripting
Topic: Moving to the mouse
Replies: 11
Views: 1511

Re: Moving to the mouse

I know that RF can have the cursor changed so that it's not fixed to the center, lemme find the topic...

Hmm, best I can find is SCURF: viewtopic.php?f=11&t=2071 but i'm sure there was a better topic about RTS games.
by zany_001
Tue Feb 16, 2010 8:07 am
Forum: Level Design & Entity Usage
Topic: 50 materials of 2,48k
Replies: 10
Views: 1342

Re: 50 materials of 2,48k

Why are you using 50 textures for a small bit of terrain, anyway? You shouldn't need anywhere near that many to texture it and make it look good.