Medival Times Dev Team
if he decides to he might as well knock mine out too. The projects not dead but no one has posted in it so might as well delete it.
Jonas
Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack
Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack
I say my personal opinion is that that would be rather silly. People can still learn from old things posted.
RF2 site: http://realityfactory2.sourceforge.net/
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
Wow. I didn't mean to cause any problems. I just didn't want anonymu$ to be disappointment by lack of response. I don't believe we should go through and just delete things either. That would be a bad idea. Andy is right on that.
Jonas, I looked through unanswered posts, and didn't find a project post by you with no response.
Jonas, I looked through unanswered posts, and didn't find a project post by you with no response.
Steve Dilworth - Resisting change since 1965!
oh posts have been answered but the project is on stand by on till I get through these 3d modelling classes and can do the work on my own. You don't have to delete it, but it is one post that's pretty useless.
Jonas
Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack
Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack