shooter/slasher game level compilers

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mogul
Posts: 9
Joined: Fri Mar 23, 2007 9:19 pm

shooter/slasher game level compilers

Post by mogul » Sat Mar 31, 2007 2:25 pm

I'm looking for people (mainly level compilers and scripters)
to port shooter and slasher game to reality factory.
now they are being developed with silent walk.

these games would be something like minigames,
limited locations, half-hour gameplay - with weapons
around, 3-4 actors, and some custom animations that
function as storylines.

BPK - King of Budapest
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level / locations
Street Life: street, parking lot and apartment buildings w one underground garage.
Offices SUN GO: office building w offices, bathrooms, lounges...
Showdown in LA: condo, garage, bathroom, and training facility...

East Street
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I've got sets in ms3d format.
I just started converting models and animations into .act.

effects planned:
grenade explosion
projectile hit
blood

game licence: commercial
distribution/associated rights: negotiable
Last edited by mogul on Tue Sep 11, 2007 6:34 pm, edited 1 time in total.

mogul
Posts: 9
Joined: Fri Mar 23, 2007 9:19 pm

Post by mogul » Tue Jul 03, 2007 8:11 pm

would need animations for this model. 3000 polys. can make it rigged.

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mogul
Posts: 9
Joined: Fri Mar 23, 2007 9:19 pm

Post by mogul » Sat Jul 21, 2007 1:16 am

concept art. objs need to be animated.
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