Snakes First Game- Cannon Fodder

Game Design, Story, Game Play.
User avatar
vrageprogrammer
Posts: 566
Joined: Wed Oct 31, 2007 2:59 pm
Location: On top of a tree
Contact:

Post by vrageprogrammer »

Yeah, those are the ones, thanks QOD...
It was not Possible to determine the dimensions of the image....
Snake (like in MGS)
Posts: 67
Joined: Mon Nov 12, 2007 3:56 pm
Location: Amherst NS
Contact:

Post by Snake (like in MGS) »

Umm Where is MAXscript?


:D Well, on a lighter note, I have decided to tell you more about my game.


:P SPOILER ALERT SPOILER ALERT SPOILER ALERT :P


The first level is on board a large Naval vessel. A large spacecraft smashes into the deck you run down to the deck and have to fight your way through the crowd. When you arrive at the alien spacecraft you start your first boss fight. The ship boss is destroyable only by shooting the 7 energy pods on its sides. Its top will then pops off and you will see some tentacle like things on it. If you can shoot both of them it blows up and youve beaten it. This is the first level. What do you think? If I get enough support I will contiue with the game.
Missing: 1 brain.
Reward: I forget what that was...
User avatar
vrageprogrammer
Posts: 566
Joined: Wed Oct 31, 2007 2:59 pm
Location: On top of a tree
Contact:

Post by vrageprogrammer »

Nice....
But why is the first level so intense?
It was not Possible to determine the dimensions of the image....
Snake (like in MGS)
Posts: 67
Joined: Mon Nov 12, 2007 3:56 pm
Location: Amherst NS
Contact:

Post by Snake (like in MGS) »

You thought it was intense :shock: ? I think I should clarify one thing and that is that when you are fighting your way across the deck there are a bunch of soldiers helping you too 8) . But you like it? Thanks :D . I didn't know if this was a good idea (if a bit of a cliche). Do you guys want to hear more? :?: Also, what did you find so intense?
Missing: 1 brain.
Reward: I forget what that was...
User avatar
vrageprogrammer
Posts: 566
Joined: Wed Oct 31, 2007 2:59 pm
Location: On top of a tree
Contact:

Post by vrageprogrammer »

Dunno.....Just felt it was intense....
Nice anyway..
It was not Possible to determine the dimensions of the image....
User avatar
darksmaster923
Posts: 1857
Joined: Wed Jan 03, 2007 10:32 pm
Location: Huntington Beach, California, USA

Post by darksmaster923 »

Snake (like in MGS) wrote:Umm Where is MAXscript?
on the top toolbar theres a button called maxscript
Herp derp.
Snake (like in MGS)
Posts: 67
Joined: Mon Nov 12, 2007 3:56 pm
Location: Amherst NS
Contact:

I still Don get it

Post by Snake (like in MGS) »

I found the MAXscript thing thanks. But when I run the script, then what do I do. The readme isn't to detailed. Anyway, with all that free time I decided to try too model somthin and I ended up with an Uzi.
Attachments
Oh Yeah. I can feel the gangstas comin.
Oh Yeah. I can feel the gangstas comin.
Uzi.JPG (22.08 KiB) Viewed 782 times
Missing: 1 brain.
Reward: I forget what that was...
User avatar
vrageprogrammer
Posts: 566
Joined: Wed Oct 31, 2007 2:59 pm
Location: On top of a tree
Contact:

Post by vrageprogrammer »

nice.....but too....er......blocky...An uzi is supposed to be like that but c'mon, be innovative!!
It was not Possible to determine the dimensions of the image....
Snake (like in MGS)
Posts: 67
Joined: Mon Nov 12, 2007 3:56 pm
Location: Amherst NS
Contact:

Post by Snake (like in MGS) »

Comon, This only my third model. I know it sux but that isn't the point. I am looking for something innovative. Do you need any guns or even want any guns modeled because im looking for a challenge. :twisted:
Missing: 1 brain.
Reward: I forget what that was...
User avatar
darksmaster923
Posts: 1857
Joined: Wed Jan 03, 2007 10:32 pm
Location: Huntington Beach, California, USA

Post by darksmaster923 »

Snake (like in MGS) wrote:Comon, This only my third model. I know it sux but that isn't the point. I am looking for something innovative. Do you need any guns or even want any guns modeled because im looking for a challenge. :twisted:
a challenge you say? a challenge? model an extremely detailed and textured human head under 1000 polys
Herp derp.
Snake (like in MGS)
Posts: 67
Joined: Mon Nov 12, 2007 3:56 pm
Location: Amherst NS
Contact:

Post by Snake (like in MGS) »

darksmaster923 wrote:
Snake (like in MGS) wrote:Comon, This only my third model. I know it sux but that isn't the point. I am looking for something innovative. Do you need any guns or even want any guns modeled because im looking for a challenge. :twisted:
a challenge you say? a challenge? model an extremely detailed and textured human head under 1000 polys
Okay, thats it. I know where I can't go :cry: . I'm not that good. And don't start a discussion here. This is already startin to look like a general discussion :P . Anyway I have put together a set of textures for my game so production can start :D . I think I may have a small demo ready in time for my birthday (May) :D . You know what, I think I will try a head, but don't go looking for pixar or 1000 poly quality.
Missing: 1 brain.
Reward: I forget what that was...
User avatar
vrageprogrammer
Posts: 566
Joined: Wed Oct 31, 2007 2:59 pm
Location: On top of a tree
Contact:

Post by vrageprogrammer »

May???
I can't wait that long.....
It was not Possible to determine the dimensions of the image....
Snake (like in MGS)
Posts: 67
Joined: Mon Nov 12, 2007 3:56 pm
Location: Amherst NS
Contact:

Post by Snake (like in MGS) »

Why can't you wait?
Missing: 1 brain.
Reward: I forget what that was...
User avatar
vrageprogrammer
Posts: 566
Joined: Wed Oct 31, 2007 2:59 pm
Location: On top of a tree
Contact:

Post by vrageprogrammer »

dunno...........
It was not Possible to determine the dimensions of the image....
User avatar
darksmaster923
Posts: 1857
Joined: Wed Jan 03, 2007 10:32 pm
Location: Huntington Beach, California, USA

Post by darksmaster923 »

Snake (like in MGS) wrote:Why can't you wait?
cuz we gots nutin to kill
Herp derp.
Post Reply