s.c.u.R.F. Alpha 2 released!
Posted: Sat Mar 31, 2007 3:27 pm
Download:
http://files.filefront.com/7072256
I've released the alpha 2 of s.c.u.R.F. (Script Creation Utility for reality Factory)
The demo shows you the conversation system, featuring:
- multiphrase
- multiple animation for each phrase
- attribute or trigger dependant conversation logic (add/remove reply option depending by triggers or inventory attributes)
- multiple camera setup, including fixed or moving camera, targetting the player or the NPC
- Characters can carry objects
- improved cinematic system, used also for in-game sequences
- Translation system: easily translate your game interface and objects name. This data are separated from the core system.
- complex interactions (try to use the pipe on the trash... )
- conversation audio implemented
- working save/load
the demo in currently in italian, because the italian adventuresplanet community is supporting me with effort and dedication. I'm planning an english release (I designed the translation system just for this) but you can see the features in action even now.
Walthrough:Pick the pipe. Use the pipe with the trash. Pick the newspaper. Talk with the woman. Select: option 2, option 2, option 2, option 1 and then "ho questo giornale". Notice that this reply option will be displayed only if you pick up the newspaper.
Feedback is appreciated.
English version:
http://www.realityfactory.info/forum/vi ... php?t=2119
http://files.filefront.com/7072256
I've released the alpha 2 of s.c.u.R.F. (Script Creation Utility for reality Factory)
The demo shows you the conversation system, featuring:
- multiphrase
- multiple animation for each phrase
- attribute or trigger dependant conversation logic (add/remove reply option depending by triggers or inventory attributes)
- multiple camera setup, including fixed or moving camera, targetting the player or the NPC
- Characters can carry objects
- improved cinematic system, used also for in-game sequences
- Translation system: easily translate your game interface and objects name. This data are separated from the core system.
- complex interactions (try to use the pipe on the trash... )
- conversation audio implemented
- working save/load
the demo in currently in italian, because the italian adventuresplanet community is supporting me with effort and dedication. I'm planning an english release (I designed the translation system just for this) but you can see the features in action even now.
Walthrough:Pick the pipe. Use the pipe with the trash. Pick the newspaper. Talk with the woman. Select: option 2, option 2, option 2, option 1 and then "ho questo giornale". Notice that this reply option will be displayed only if you pick up the newspaper.
Feedback is appreciated.
English version:
http://www.realityfactory.info/forum/vi ... php?t=2119