Kill sound

Game Design, Story, Game Play.
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msferoz85
Posts: 3
Joined: Fri May 25, 2007 10:07 am
Location: Karachi, Pakistan

Kill sound

Post by msferoz85 » Mon May 28, 2007 6:47 am

I want my player to speak whenever he kills an enemy. Is there a way i can put a sound on this "kill" event??
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Jay
RF Dev Team
Posts: 1232
Joined: Fri Jul 08, 2005 1:56 pm
Location: Germany

Post by Jay » Mon May 28, 2007 12:23 pm

simple. In the script file of your enemy play the sound when the enemy has died (the script command must be in the docs, i hope you are a bit familiar with enemy scripts and adding enemies before you do this) This way you can also have different kinds of sounds for different kinds of enemies.
Everyone can see the difficult, but only the wise can see the simple.
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