Wolfang:My new game project!

Game Design, Story, Game Play.
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jonas
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Re: Wolfang:My new game project!

Post by jonas » Thu Jan 31, 2008 11:02 pm

Ah ok Thanks. :) I normally use the full words so I'm not up to par with all the little slang terms used. I prefer to keep my text readable to everyone. :mrgreen:
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Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack

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vrageprogrammer
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Re: Wolfang:My new game project!

Post by vrageprogrammer » Fri Feb 01, 2008 6:10 am

Ok, the first one is The whole thing, compiled with the patch. :D
It was not Possible to determine the dimensions of the image....

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Agentarrow
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Re: Wolfang:My new game project!

Post by Agentarrow » Sat Feb 02, 2008 3:35 am

It depends where I am, Here I use full text, but while IMing I use slang... :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen:
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vrageprogrammer
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Re: Wolfang:My new game project!

Post by vrageprogrammer » Sun Feb 24, 2008 10:25 am

You know what?

I think I'll resume work on Wolfang!
It was not Possible to determine the dimensions of the image....

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Destron
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Re: Wolfang:My new game project!

Post by Destron » Sat Mar 01, 2008 9:48 pm

Agentarrow wrote:It depends where I am, Here I use full text, but while IMing I use slang... :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen:
Yeah, I also let go when I play Counter-Strike. xD

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vrageprogrammer
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Re: Wolfang:My new game project!

Post by vrageprogrammer » Sun Mar 02, 2008 10:53 am

Destron wrote:
Agentarrow wrote:It depends where I am, Here I use full text, but while IMing I use slang... :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen:
Yeah, I also let go when I play Counter-Strike. xD
I dont chat while playing CS.
Too much concentration xD
It was not Possible to determine the dimensions of the image....

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darksmaster923
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Re: Wolfang:My new game project!

Post by darksmaster923 » Mon Mar 03, 2008 12:49 am

its just easier to put music into the mic to express my feelings
and its easier to write with numbers
Herp derp.

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jonas
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Re: Wolfang:My new game project!

Post by jonas » Tue Mar 04, 2008 5:52 pm

Back on subject.. :P
vrageprogrammer wrote:You know what?

I think I'll resume work on Wolfang!
Glad to hear that! What part are you going to start working on again?
Jonas

Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack

dylanwinn
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Re:

Post by dylanwinn » Wed Mar 05, 2008 6:53 am

Agentarrow wrote:256 mb isn't too big. I have a game on my computer called Sid Meyers: Civilization 4 beyond the sword and it takes up 2.35 GB [game and expansion pack] on my computer, and the save files alone take up between 100 MB and 2 GB depending on how far you are, how much of the world you have explored, who you have dominated etc. so I consider that a huge game
2.35 GB isn't too Big. I have a Game on my PC called Flight Simulator X: Acceleration, and it takes up 20 GB (game and expansion pack) on my computer, and the save files alone take up between 100 MB and 500 MB, so I consider that a huge game.

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Destron
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Re: Wolfang:My new game project!

Post by Destron » Wed Mar 05, 2008 7:40 am

Well, how far do we go?

[Original Article]
The sky's the limit for Hideo Kojima, as fans of his Metal Gear Solid series among others would know. Such expression is no understatement, since for the mastermind behind the most popular stealth action title and head of Kojima Productions, even the massive 50GB space the Blu-ray disc offers is not enough for his Metal Gear Solid 4: Guns of the Patriot on the Sony PlayStation 3.

In an interview, Kojima explained that his team had to compress many elements of Metal Gear Solid 4 to make it fit in the disc. While they managed to squeeze the game into Blu-ray, Kojima said the quality could have been better if there was more capacity to work with.

Just recently, it was announced that Metal Gear Solid 4 will be released on June 12 worldwide, with each version of the game having region-specific voice overs. In other words, given Blu-ray's size, it still wasn't possible to add Japanese voices in American versions of the game and vice versa.

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vrageprogrammer
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Re: Wolfang:My new game project!

Post by vrageprogrammer » Wed Mar 05, 2008 10:46 am

Destron wrote:Well, how far do we go?

[Original Article]
The sky's the limit for Hideo Kojima, as fans of his Metal Gear Solid series among others would know. Such expression is no understatement, since for the mastermind behind the most popular stealth action title and head of Kojima Productions, even the massive 50GB space the Blu-ray disc offers is not enough for his Metal Gear Solid 4: Guns of the Patriot on the Sony PlayStation 3.

In an interview, Kojima explained that his team had to compress many elements of Metal Gear Solid 4 to make it fit in the disc. While they managed to squeeze the game into Blu-ray, Kojima said the quality could have been better if there was more capacity to work with.

Just recently, it was announced that Metal Gear Solid 4 will be released on June 12 worldwide, with each version of the game having region-specific voice overs. In other words, given Blu-ray's size, it still wasn't possible to add Japanese voices in American versions of the game and vice versa.
woah...

@jonas : level design
It was not Possible to determine the dimensions of the image....

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Agentarrow
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Re: Wolfang:My new game project!

Post by Agentarrow » Wed Mar 05, 2008 10:18 pm

Woah,
@Destron, nice new Avatar :mrgreen:
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darksmaster923
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Re: Wolfang:My new game project!

Post by darksmaster923 » Fri Mar 07, 2008 8:07 pm

Agentarrow wrote:Woah,
@Destron, nice new Avatar :mrgreen:
is that joo?
Herp derp.

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Destron
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Re: Wolfang:My new game project!

Post by Destron » Fri Mar 07, 2008 8:27 pm

<--- Me :D

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Agentarrow
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Re: Wolfang:My new game project!

Post by Agentarrow » Sat Mar 08, 2008 4:55 pm

I did a picture like that for an art course I'm taking :)
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