Voltare's Game Thread

Game Design, Story, Game Play.
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Voltare
Posts: 263
Joined: Tue Jul 05, 2005 10:36 am

Voltare's Game Thread

Post by Voltare » Wed Jul 09, 2008 9:43 am

I'm back.After "experimenting" with Gamecore and other software for a good while,I've decided to come back to Rf.Why? Plain and simple, ease of use and familiarity with the software..I see there's some new tools....Equity for one, is very intriguing.


Anywho....on with the game.It's an action-style rpg, 1 city and a large dungeon.It's basically an experiment to see if a certain idea of mine will work, and how to make it work ,if it's possible.Can't tell much just yet....but I am going to show screens'a plenty.

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Agentarrow
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Joined: Thu Jun 28, 2007 4:34 pm
Location: Kyiv, Ukraine
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Re: Voltare's Game Thread

Post by Agentarrow » Tue Jul 22, 2008 5:26 am

read dan valeo's manual and learn how to fog, does the large levels better.
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