New Screen

Game Design, Story, Game Play.
Jay
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Re: New Screen

Post by Jay » Thu Aug 14, 2008 10:34 pm

Zelda : Ocarina of Time also used background images, similar to the ones you showed (with some 3d effect) :wink: I don't kmow how it's done in WinWaker, but i could imagine that it's done similar to Shadow of the Collosus, where they used backgrounds that MELD with the environment to provide photo-realistic landscapes in the game!!!
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steven8
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Re: New Screen

Post by steven8 » Fri Aug 15, 2008 12:14 am

Thanks, guys!!

I took an actual photo that pretty much matched what I wanted the land outside the opening to look like, then made a TGA file that excluded the sky, so you would see my skybox above it.
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steven8
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Re: New Screen

Post by steven8 » Fri Aug 15, 2008 12:19 am

I got the logo uploaded!! Ripway is a good site, but they've redone the site, and it seems to limited how soon you can upload another image. You can do six at a time, but I didn't have this one ready yet when I did the first one. No biggie.

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metal_head
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Re: New Screen

Post by metal_head » Fri Aug 15, 2008 1:02 am

WOW,that's even better!

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steven8
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Re: New Screen

Post by steven8 » Fri Aug 15, 2008 3:18 am

Thanks MH!
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metal_head
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Re: New Screen

Post by metal_head » Fri Aug 15, 2008 11:30 am

hey,how did you do the stone aths in the ground?Their edges are transparent somehow.Did you use wall decals for this?

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steven8
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Re: New Screen

Post by steven8 » Fri Aug 15, 2008 1:48 pm

metal_head wrote:hey,how did you do the stone aths in the ground?Their edges are transparent somehow.Did you use wall decals for this?
Yep, it's a wall decal. I just made a black background, used freehand select with feathering, filled it with white for the alpha, then filled it with stone texture for the main bitmap.
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steven8
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Re: New Screen

Post by steven8 » Fri Aug 15, 2008 2:20 pm

Beginnings of my HUD. Health indicator:

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LtForce
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Re: New Screen

Post by LtForce » Fri Aug 15, 2008 5:22 pm

Ehm, a wizard hat as a health bar? Isn't that a bit childish?
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Jay
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Re: New Screen

Post by Jay » Fri Aug 15, 2008 5:47 pm

Whoa that looks cool! ... Just wondering... To increase your maximal health attribute, do you have to collect wizard hats?
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Trougedoor122
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Re: New Screen

Post by Trougedoor122 » Fri Aug 15, 2008 9:48 pm

cool game, and the hud looks awesome :D

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steven8
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Re: New Screen

Post by steven8 » Sat Aug 16, 2008 3:32 am

LtForce wrote:Ehm, a wizard hat as a health bar? Isn't that a bit childish?
Childish. Creative. I suppose the line could become blurred. No more childish, I'd say, than a game about wizards in the first place. :wink:

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Matte
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Re: New Screen

Post by Matte » Sat Aug 16, 2008 8:22 pm

Original Health Bar, I like it :) I don't know about what the game will be like, but maybe it's a bit too green, unless there are alot of magical lightning effects, then it might be a good color. Keep on the Good Work!

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steven8
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Re: New Screen

Post by steven8 » Sat Aug 16, 2008 9:50 pm

Matte wrote:Original Health Bar, I like it :) I don't know about what the game will be like, but maybe it's a bit too green, unless there are alot of magical lightning effects, then it might be a good color. Keep on the Good Work!
It's not easy being green. :lol: Thanks, Matte!
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Kiji8989
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Re: New Screen

Post by Kiji8989 » Wed Aug 20, 2008 6:17 pm

lol. That reminds me of when I used to play Harry Potter on my PC. Your health bar looked like a lightning bolt. :lol: And the gate looks better btw. :D
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