RF2 Project: Whispers in the darkness

Game Design, Story, Game Play.
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Agentarrow
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Re: RF2 Project: Whispers in the darkness

Post by Agentarrow »

This new Engine is called NGE
the guy that made the engine has no problem with commercial games, but the systems he integrated into the engine require a license for commercial games.
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paradoxnj
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Re: RF2 Project: Whispers in the darkness

Post by paradoxnj »

It uses Irrlicht as it's rendering engine. There are no commercial restrictions that I am aware of with Irrlicht.
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Agentarrow
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Re: RF2 Project: Whispers in the darkness

Post by Agentarrow »

really? The guy I was talking to said that the render and audio engine required licenses purchased for a total of $100 for commercial games.
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paradoxnj
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Re: RF2 Project: Whispers in the darkness

Post by paradoxnj »

Irrlicht License
irrKlang License

Seems like irrKlang is the culprit. He should switch to something more free.
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