Re: Pumpkin Jones
Posted: Tue Oct 10, 2017 12:54 am
Looking really good man. BTW is everyone's RF home page have a black theme now? Did QOD poke his head in and change it?
Let your game become a reality!
https://www.realityfactory.info/forum/
https://www.realityfactory.info/forum/viewtopic.php?f=11&t=5956
Thanks Sep. No, it's still blue for me.seppgirty wrote:Looking really good man. BTW is everyone's RF home page have a black theme now? Did QOD poke his head in and change it?
Damn, I don't like that. It's just the main RF site page. the rest is blue. Hope this isn't a fishing page.No, it's still blue for me.
OH, I thought you meant the board. I checked and the homepage is black. I hope not too.seppgirty wrote:Damn, I don't like that. It's just the main RF site page. the rest is blue. Hope this isn't a fishing page.No, it's still blue for me.
I think so too. That's why I loved all the big games for the N64. Mario, Banjo Kazooie, Donkey Kong, Starfox. For me, that was the golden age.seppgirty wrote:It's the little details like this that makes a game fun to play.
Thanks, Grok. One last bit, and I am now off to bed. Started details on the living room, with swinging doors into the kitchen. I've never done swinging doors before, but I got them to work!!Grok wrote:@steven8
Good to see you are making progress.
Ooohh...thanks, sep! I'll check 'em out over this coming weekend.seppgirty wrote:I have a few household items posted on the RF site you might be able to use. Give them a look.
http://www.realityfactory.info/cms/inde ... y/12-props
I always use staticmesh. I'm grabbing models from across the web and I will look at the ones that sep posted. This project is nothing more than fun for me and something for my sons to play. I will post it as a demo when I get enough done.Veleran wrote:If you have the furniture you can fill the house,and if you do not have enough models,i suggest you download free ones (that have the right royalties),modify them so they are nt exactly the same and add them too ,
because the view style you use and the indoor bsp system allows for use of portals and hint brushes that clip everything that is beyond a close door and while having a house that does not look half empty you keep a good framerate.
Do not hesitate to fill the house with goodies.
I hope you use staticmesh (with clip brush for collision if you are about to climb on them and jump-i always had a bug with jumping and staticmesh built in collision) because their lightning is unmatched by staticentity.
steven8 wrote: ---
I always use staticmesh. I'm grabbing models from across the web and I will look at the ones that sep posted. ---
seppgirty wrote: If you go to this site here ---. Just have to convert from .x to a format equity can load. ---