Quake 1 editor, I actually bought this in 1998, made terrible
cut brushes (I was young then)
http://www.volved.com/qsr/download.shtml
You need it to open some of these prefabs
http://www.networkoftheapes.net/Downloa ... efabs.html
This guy's doing a quake 1 mod
http://icculus.org/twilight/darkplaces/download.html
qoole stuff
http://qoole.gamedesign.net/
Imports .map, exports.map
Need a quake 1 texture .wad, must be some out there somwhere.
Free Qoole
http://www.volved.com/qsr/
There is a major design flaw within Qoole v0.99; it does not calculate the rather vital floating-point values for export to .MAP files correctly. Using virtually any non-90 degree angle on anything other than the X-axis will result in infinitesimal offset ( rounding ) errors, and generate .MAP->.BSP compile errors ( leaks ).
There is a major design flaw within Qoole v0.99; it does not calculate the rather vital floating-point values for export to .MAP files correctly. Using virtually any non-90 degree angle on anything other than the X-axis will result in infinitesimal offset ( rounding ) errors, and generate .MAP->.BSP compile errors ( leaks ).