Asylum demos

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hike1213
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Joined: Thu Apr 08, 2010 2:58 pm

Asylum demos

Post by hike1213 » Thu Apr 08, 2010 3:05 pm

You can get it here

http://terrymorgan.net/asylum.zip
Asylum demo 2003

Ah, memories ...

BTW, I had to register again,no reply from 'contact', this board is borked, maybe why no one posts
Last edited by QuestOfDreams on Sun Apr 11, 2010 7:13 pm, edited 1 time in total.
Reason: Sorry, pressed on edit post instead of quote *embarassed*

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darksmaster923
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Re: Asylum demos

Post by darksmaster923 » Fri Apr 09, 2010 1:05 am

Well look who showed up :o

Veleran already posted the asylum demo in game design, unless this is a different version.
Herp derp.

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QuestOfDreams
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Re: Asylum demos

Post by QuestOfDreams » Sun Apr 11, 2010 7:08 pm

BTW, I had to register again,no reply from 'contact', this board is borked, maybe why no one posts?
What 'contact' are you talking about? To my knowledge this board works without any problems.
If you forgot your password you could have simply clicked on "I forgot my password" on the login screen, or in case you have changed your email address just dropped me a line to reset your password ...

Why there are so few posts on the board? Simple: RF is old, it has been some time since the last release and RF2 is not out yet ...

BTW, the asylum demo has always been available for download from the RF resource site ...

hike1213
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Joined: Thu Apr 08, 2010 2:58 pm

Re: Asylum demos

Post by hike1213 » Wed Apr 21, 2010 11:51 pm

Everytime I 'reset' my password, I got
"This account has already been activated".

Here's another one, the 40MB one, maybe the same one on the RF resource site-

http://terrymorgan.net/asylum.rar

hike1213
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Re: Asylum demos

Post by hike1213 » Thu Apr 22, 2010 2:54 pm

I've been looking for a web-browser or downloadable engine to
display 3d houses for a real-estate ad-type project, but Unity 3d,
Neoaxis, just about all the 'modern' ones, you can get the models/textures
with 3d dx ripper or 3dvia printscreen. I don't think that's possible with
RF, however, getting an .obj file into RF format might be difficult, would
I still make a Static Mesh out of it or is there a new way?

Links to content creation tools, pictures of hot chicks-

http://terrymorgan.net/spring2010.html

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zany_001
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Re: Asylum demos

Post by zany_001 » Thu Apr 22, 2010 10:25 pm

There's actually a book about how to use blender to make architect video walkthroughs, in which you actually make an exe that, when run, takes the user around the house. I believe it usesd the blender game engine, which I wouldn't normally recommend.

The name of the book escapes me :(
Once I was sad, and I stopped being sad and was awesome instead.
True story.

hike1213
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Re: Asylum demos

Post by hike1213 » Fri Apr 23, 2010 6:37 pm

I believe it usesd the blender game engine, which I wouldn't normally recommend.
I think blender game engine runs on opengl which 3d via printscreen usually can capture. The
only time it failed was with a unity 3d heightmap level. Looked at a few '3d' architectural sites, there aren't any
actual 3d walkthroughs that run in real time,they're all movies, which could be made in Blender
as you say.

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zany_001
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Re: Asylum demos

Post by zany_001 » Fri Apr 23, 2010 9:29 pm

http://https://www.packtpub.com/create- ... ender/book

That's what I meant, it allows you to make virtual tours, including ones that the user controls with WASD+mouse.
Once I was sad, and I stopped being sad and was awesome instead.
True story.

MakerOfGames
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Re: Asylum demos

Post by MakerOfGames » Wed May 26, 2010 3:59 pm

Check out Unity as there is a free indie version. However the indie version does not have shadow casting. Its about $1200 USD for a pro license and Unity 3 is coming out soon, so maybe that will have shadows for the indie version. Unity is a remarkable engine. Very easy to use and design levels with. I highly recommend it.
Think outside the box.
To go on an adventure, one must discard the comforts and safety of the known and trusted.

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