Wunderwerk Engine update

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vexator
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Wunderwerk Engine update

Post by vexator » Wed Aug 31, 2011 3:06 pm

I was just writing a blog post for the first time in months and remembered how it all began, and was surprised to see that the reality factory community is still active! I was expecting an abandoned website when i googled for it. Well, now that I know that you're still here, I thought I give a sign of life myself. I'm still working on the engine that once was supposed to become my RF2 candidate and just posted a short video of the game editor and some code snippets, in case anyone is interested:

http://blog.wunderwerk-engine.com/

Cheers!

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paradoxnj
RF2 Dev Team
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Re: Wunderwerk Engine update

Post by paradoxnj » Fri Sep 02, 2011 12:36 am

Looking good Vexator. Long time no see. Glad to see you're still working on Wunderwerk.
Many Bothans died to bring you this signature....

Veleran
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Re: Wunderwerk Engine update

Post by Veleran » Fri Sep 09, 2011 1:51 pm

I still have some vexator battlefield screenshots from November 2002.I am glad you passed by because i like to remember those years.

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Nighthawk_0973
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Re: Wunderwerk Engine update

Post by Nighthawk_0973 » Sat Sep 10, 2011 12:37 am

I like the screenshots I saw of the engine. All the GUIs seem user friendly and that's definately a plus for me. Is this like a game engine or something?
https://sites.google.com/site/theneverendinguniverse/ <-- Infinite Universe Website. It's a 2D MMORPG I'm releasing into beta near the late summer (I hope :D) note: RF isn't an MMO maker. Not yet anyways.

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