Entidad 3d v4.4C

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Mistreated
Posts: 1
Joined: Thu Jun 17, 2010 6:29 am

Entidad 3d v4.4C

Post by Mistreated » Sat Apr 12, 2014 6:15 pm

Hello friends this cute community.
In order to inform you that this year become famous Entidad3d program with new capabilities such as:

The CAMBIAR_PARAMETRO command now also supports Respawn BotActorStart parameter entities .
'bug' solved : animations assigned to the parameters AnimDisparo ConfigArmaDos ConfigArmaTres entities and is not performed .
Improved Online , cooperative system , capture the flag , king of the hill, all against all.
Support Bots enemies with BotActorStart entity.
The SpecificActor Locking , entities prevent the passage of players and enemies BotActorStart .
Allows the player camera changes have been set in Settings .
New option for bot enemies now throw objects at death.

New system variables :
 
POSICION_X_BOT , POSICION_Y_BOT and POSICION_Z_BOT to check the position of an enemy Bot or character .
POSICION_X_JUGADOR , POSICION_Y_JUGADOR and POSICION_Z_JUGADOR to check the player's position within the level .
VIDAS_JUGADOR to see the number of lives the player.
SALUD_JUGADOR to check the health status of the player.
NIVEL_ARMADURA_JUGADOR to check the level of armor the player.
NIVEL_ARMA_1_JUGADOR to check gun ammo amount each player .
NIVEL_ARMA_2_JUGADOR to query the amount of Two Gun ammo Player .
NIVEL_ARMA_3_JUGADOR to check gun ammo amount three player .
NIVEL_ARMA_4_JUGADOR to query the amount of gun ammunition Four player .
TIENE_ARMA_1_JUGADOR to see if the player has the one weapon .
TIENE_ARMA_2_JUGADOR to see if the player has the weapon both.
TIENE_ARMA_3_JUGADOR to see if the player has the weapon three .
TIENE_ARMA_4_JUGADOR to see if the player has the weapon four .
TIEMPO_SISTEMA to query the seconds since the start of the game .
ALTO_RESOLUCION ANCHO_RESOLUCION and to query the current video resolution .
POSICION_X_FRENTE_JUGADOR , POSICION_Z_FRENTE_JUGADOR POSICION_Y_FRENTE_JUGADOR and a front position player .

New commands :

FX_BOBBING_CAMARA to turn the ' Bobbing ' camera effect firsthand.
CAMARA_JUGADOR to change the type of player camera .
TEXTO_CONSOLA to present messages in the internal console .
SPECIF_CAMBIAR_TEXTURA to change textures of 3D models . Entities associated with ACT ' SpecificActor ' .
SPECIF_ORIENTACION to change the orientation of the 3D models. Entities associated with ACT ' SpecificActor ' .
ITEMOBJECT_POS to reposition entities ' itemObject ' level .
DAME_POSICION_BOT to get the position of a character or enemy Bot created entity ' BotActorStart ' .
UNIR_SPECIF_JUGADOR to link 3D models. Entities ACT ' SpecificActor ' the skeleton of the 3D character . ACT Player .
PLATAFORMA_ANIM catching animations platforms and doors.
CTEX_TEXTO to change any texture level texts , numbers , data or content variables.
BLOQUE_POS to reposition blocks 'model' level .
SPECIF_POS to reposition SpecificActor level entities .
ANI_POS to reposition Animation level entities .
POSICION_JUGADOR to change position within the level the player .
ACTUALIZA_POS_FRENTE_JUGADOR to update system variables that provide a position on the player .
INC_ARMADURA_JUGADOR to increase or decrease the level of armor the player.
INC_ARMA_1_JUGADOR , INC_ARMA_2_JUGADOR , INC_ARMA_4_JUGADOR INC_ARMA_3_JUGADOR and to increase or decrease the level of weapons ammo Player .
DAR_ARMA_2_JUGADOR , DAR_ARMA_3_JUGADOR and DAR_ARMA_4_JUGADOR to deliver weapons to the player .
QUITAR_ARMA_2_JUGADOR , QUITAR_ARMA_3_JUGADOR QUITAR_ARMA_4_JUGADOR to remove weapons and injury.

Updated command :

CAMBIAR_PARAMETRO to modify the Origin parameter entities BotActorStart .
CAMBIAR_PARAMETRO to modify the position of a character or enemy Bot BotActorStart defined .
15 limit per file commands CAMBIAR_PARAMETRO command is eliminated. INI .
VIS0 , VIS1 , MOTI MOTC and can be used with file name. ACT or entity name SpecificActor .
In CTEX now need to specify the name of the texture to be loaded along with its extension (. Bmp or . Tga ) .
In BLOQUE_POSICION tipo_pos new parameter to select the type of positioning. This command used to be called ' BLOQUE_POS ' .
In SPECIF_POSICION tipo_pos new parameter to select the type of positioning. This command used to be called ' SPECIF_POS ' .
CAMBIAR_PARAMETRO now also supports Pierde_salud , Speed, SkillLevel , and Immune parameters BotActorStart InmuneEnergia entities .
QSAL , now support ENERGIAVOLAR DSAL and variables .
In Configuration parameter entity Fx_Bobbing_camara_1 to activate the ' Bobbing ' camera effect firsthand.
In Configuration parameter entity FicheroComandosMorir command to process files each time the player dies .
In Configuration FicheroComandosFinal entity parameter files to process commands to finish the game .
In Configuration parameter entity FicheroComandosSalud to process command files to the player taking damage .
In BotActorStart parameter entity Salto_Morir to cause the enemy or a certain height to be raised to die.
In BotActorStart parameter entity InmuneLava for the enemy or character is immune to lava blocks on the level .
In BotActorStart parameter entity Tiempo_Recuperarse for the enemy to stop or character is being shot .
ConfigArmaUno institutions and ConfigArmaCuatro , Luz_fogonazo parameter to change the color of the glow light flash of these weapons.
In MovingPlat entity parameters and JugadorMueve En_movimiento .
In En_movimiento entity parameters and JugadorAbre Door .
In SpecificActor ActorFile entity parameter allows you to load the file. ACT from any folder .

Whether it is waiting Entidad3d version v 5.0 , and possibilities for this new future version:

Animation refills weapons in first person.
New animations for the camera player1 in third person, such as swimming , swim idle , idle hanging , hanging forward , with more JumpLand frame , idle climbing, etc. .
Player1 animations to move physical objects .
Also a big surprise waiting in Online mode.

Well folks here is the link of website Entidad3d to visit the site and learn about new things that brings the program.

http://entidad-3d.com/

Greetings to All

Wraps
Posts: 41
Joined: Sun Jun 06, 2010 2:04 am

Re: Entidad 3d v4.4C

Post by Wraps » Tue Jul 01, 2014 1:33 am

Interesting. English version yet? ( maybe we could do a bit of cross-collaborating here. )

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