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Wraps
Posts: 41
Joined: Sun Jun 06, 2010 2:04 am

back.

Post by Wraps » Thu Sep 07, 2017 11:52 pm

i used to be a regular on here, before hurricanes and homebuilt crashes took me offline. so, i bit the bullet and bought a pc that is stable. heh. had to wrangle windows 10 to work the way i want it to, and still not exactly sure if stuff i make in rf will even work on it. now, i have to go get all my old models that i put in places online, and redownload all my tools. i still love the way RFEDITPRO works.

Get yer fps on.

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seppgirty
Posts: 161
Joined: Sat May 16, 2015 12:37 am
Location: Pittsburgh, Pa.
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Re: back.

Post by seppgirty » Fri Sep 08, 2017 1:32 am

Welcome back.
Gamer, Lover, Film maker,

http://www.chaosbrosfilms.com

Wraps
Posts: 41
Joined: Sun Jun 06, 2010 2:04 am

Re: back.

Post by Wraps » Fri Sep 08, 2017 8:14 am

Just downloaded a bunch of your stuff , heh.

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seppgirty
Posts: 161
Joined: Sat May 16, 2015 12:37 am
Location: Pittsburgh, Pa.
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Re: back.

Post by seppgirty » Sat Sep 09, 2017 12:35 am

Hope you can find use for some of the models.
Gamer, Lover, Film maker,

http://www.chaosbrosfilms.com

Wraps
Posts: 41
Joined: Sun Jun 06, 2010 2:04 am

Re: back.

Post by Wraps » Sat Sep 09, 2017 12:52 am

oh yeah. but i am having a problem. with rftexturepacker, you drag the new texture you want into it, right? i can't do this on windows 10, as it refuses to let me put anything from one folder into it.

god, i hate fighting with an operating system.

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