Hay Mr.P. some time a go there was word, that you where helping Andy with RF2, and that you where working on a small demo. any word on the demo, and what you have added to the shell of RF2.
AND if you could update the SVN,with your great work,that would be great,
Just to show that I have been busy...I am working on some inline assembly math routines for floats. These will be used for collision detection and some physics stuff.
Sorry for bringing up this old topic again but I just recently played around with these functions myself. Looking at the code generated by VC++ it seems that some instructions get duplicated when returning the float value explicitly via the return function. It seems to me that for example
Yes...you can do it that way. It just looks better to the untrained ASM eye if you have a C return value. It won't return duplicate data, the return statement will override the ASM register with its value. So yes...it is an extra step. I sacrifice for readbility.