RF and RF2

Discuss the development of Reality Factory 2
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realgaming135
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RF and RF2

Post by realgaming135 » Wed Aug 28, 2013 6:35 pm

Hey

I know it's quite some time ago that anyone talked about this, but I'm just curious.
Are there still someone working on RF or RF2?
I've read that it should be a dead project... Both RF and RF2. And it's a long time since last update, so I think I know the answer.
But I was also thinking, what if it's a bigger update. But well, as I said, I'm just curious.
So if anyone knows if they are still in development, I would like to know ;)

thanks :)
Without facts, a mystery is just a guessing game...

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bernie
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Re: RF and RF2

Post by bernie » Wed Sep 18, 2013 9:01 pm

The overwhelming silence should answer your question. The last commit to RF2 repository was 1st jun3 2011 2 1/2 years ago. Paradoxnj who was writing RF2 has not been on the forum since last may, so it would appear the project is dead. Only QOD can answer the question about RF1 but I would say it's pretty much dead now. There are plenty of alternatives now anyway. Neoaxis version 2.0 is due for release in the next month or so with new licensing arrangements much better for indies and commercial alike. It's also very easy use, not as easy as RF but easy enough. scripting in c# which is easier than c++, simkin or lua.

realgaming135
Posts: 87
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Location: Denmark

Re: RF and RF2

Post by realgaming135 » Thu Sep 19, 2013 7:20 pm

Yes ofcourse. I was thinking ''it might be a stupid question to ask'', but RF have, or rather had alot of potential in my opinion. It's easy to use for people new to game developing, and I like the ''old-style'' game you can make. So I think I'll still be using it for some time :)
Anyway, thank you for answering my question. It shows that there's still someone on the forums ;)
Without facts, a mystery is just a guessing game...

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Gamemaker
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Re: RF and RF2

Post by Gamemaker » Sun Sep 22, 2013 9:46 pm

Hi! Haven't been here for looong long time, but I had the exact same question. I was working on my last project 2,5 years ago and I'm very interested of working on stuff with RF again. I think if you continued the RF2 project, the forum would be much more active again and we could work with our old buddies again :) I would be on top of the world if RF2 continued and would do anything to help you, RF development team!

Regards,
Sander

realgaming135
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Location: Denmark

Re: RF and RF2

Post by realgaming135 » Tue Sep 24, 2013 4:03 pm

yeah, that would be awesome :D
Without facts, a mystery is just a guessing game...

tgrech
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Re: RF and RF2

Post by tgrech » Sun Oct 27, 2013 7:55 pm

It'd be great, but I don't think there's anyone left committed to it.

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