Page 2 of 2

Posted: Wed Nov 14, 2007 2:52 pm
by paradoxnj
zany_001 wrote:np paradoxnj. and can ui use weight mapping?or wtever you call it here.
Yes...Ogre fully supports weighted vertices.
vrageprogrammer wrote: Can I help?
I'm good at modelling!
Of course. This is a community project. I need some characters. Start by modelling yourself. ;) I will be putting up a list of weapons to model this weekend along with some static objects.

Posted: Wed Nov 14, 2007 3:42 pm
by vrageprogrammer
I can model weapons.....Bring 'em on.....I will have them done!
One more thing...I can't register at Jet3d!

Posted: Wed Nov 14, 2007 4:28 pm
by paradoxnj
There is a problem with SMTP at Jet3D. Give me your ID in a PM in this forum and I will activate it over there.

Posted: Wed Nov 14, 2007 4:29 pm
by vrageprogrammer
Try
ID:Vrage93


Congrats!....You're a mod now!

Posted: Thu Nov 15, 2007 3:42 am
by ericssin
Ok this is a winged creature it is a very early draft, I'm putting this so you can tell me if I'm on the right direction or the game points to another kind of characters.

Click on the image for full size

ImageImage
ImageImage
ImageImage

about the creature

those bulky "hands" will be replaced with thick big claws, when flying it can attack by hitting with its claws or using the sting on its tail, on ground the creature is really slow and uses its long arms to move around.

ok tell me if a creature like this one fits to the game, also I think we need a new thread about modeled/drawn characters only let me know. :D

Posted: Thu Nov 15, 2007 10:58 am
by vrageprogrammer
WOW! :shock:
THESE ARE AWESOME!
They definitely come under the flying creatures section!!
Great Work!

Posted: Thu Nov 15, 2007 5:10 pm
by paradoxnj
Very good stuff. I can't wait to see the finished product.

Posted: Fri Nov 16, 2007 4:06 am
by zany_001
aww thats nuthing, i can do bedda than that...

peace it was a joke.i mebbe could probably couldnt.