[NOT A BUG] video texture replacer

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scott
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[NOT A BUG] video texture replacer

Post by scott » Wed Mar 14, 2007 1:12 am

i just tried to use the video texture replacer entity and it never worked, the steps i done.

create a new room (hollow cube)
put player setup in
put player start
put solid cube template in.
textured this with the 'yellow' texture that comes with RF
put in video texture replacmer entity in
for video name i put 'rfsplash.avi' (the avi that comes with RF)
replacment texture name 'yellow'
compiled level

when i started the level the solid block was now black and when i fired the gun it crashed the level.
*GD*

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QuestOfDreams
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Post by QuestOfDreams » Wed Mar 14, 2007 9:12 am

Q. How does the VideoTextureReplacer entity work?

A. The AVI file must be the same size as the texture it replaces. Also, make sure that the codec the video is using is installed on your system.
The rfsplas.avi is 640x480 in size which is not a power of 2 and not the same size as the texture you tried to replace.

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scott
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Post by scott » Wed Mar 14, 2007 1:14 pm

ohh ok, i thought that the engine renderd this video at start up thus it would of worked in game, well in that case then for the next relese altering the docs and putting this information in the videotexturereplacement entity description.
im sorry for posting here i just thought it would of been the best chance to work coming with RF, thanks for the quick reply QoD
*GD*

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QuestOfDreams
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Post by QuestOfDreams » Wed Mar 14, 2007 8:25 pm

well in that case then for the next relese altering the docs and putting this information in the videotexturereplacement entity description.
Already done so. 8)

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scott
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Post by scott » Thu Mar 15, 2007 1:54 pm

thanks QoD
*GD*

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