A Bug i the new physics engine.

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fps
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A Bug i the new physics engine.

Post by fps » Thu Dec 13, 2007 11:07 pm

there is a problem that causes rf to crash when many projectiles (expecially explosives) are fired.
i have the troube when shooting grenades at the ground or firing automatic weapons.
has anyone else had this problem?
i like making things flip around and such with my new automatic rifles but it crashes the program alot.
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vrageprogrammer
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Re: A Bug i the new physics engine.

Post by vrageprogrammer » Sun Dec 16, 2007 8:05 am

fps wrote:there is a problem that causes rf to crash when many projectiles (expecially explosives) are fired.
i have the troube when shooting grenades at the ground or firing automatic weapons.
has anyone else had this problem?
i like making things flip around and such with my new automatic rifles but it crashes the program alot.
No, never happened....I guess it's a collision problem!
It was not Possible to determine the dimensions of the image....

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steven8
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Post by steven8 » Tue Dec 18, 2007 12:12 am

Maybe this will help:

http://www.realityfactory.info/forum/vi ... php?t=2842

At the end, federico has issued a patch that may be of most help.
Steve Dilworth - Resisting change since 1965!

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