normal map uvw seams bug
Posted: Wed Apr 28, 2010 9:32 am
the dot3 normal mapping on actors shows seams on the uvw edges at some certain sharp angles.
The more uvw seams,the more horrible the normal map looks,and i mean it.
I know it is not a major bug,but when i look at my models with normal maps i have to choose carefully when i press f8 to take screenshots and to not capture the bug in the pics,if you know what i mean.
The more uvw seams,the more horrible the normal map looks,and i mean it.
I know it is not a major bug,but when i look at my models with normal maps i have to choose carefully when i press f8 to take screenshots and to not capture the bug in the pics,if you know what i mean.