Actors with targas bug

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GMer
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Joined: Thu Oct 25, 2007 4:49 pm
Location: On the rock in the 3rd solar orbit.

Actors with targas bug

Post by GMer »

Image
When targas are added using equity, the result is a face that acts like a regular face. In other words, the plane clips whatever is behind it. Would be nice if it was fixed ^.^
Over 3 years (has it been that long?) and just now I noticed the day and month of my birthday were switched. Whoops!

Some 2d games I made, haven't made anything in a year though O.o
http://www.yoyogames.com/users/GMer56
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Gamemaker
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Re: Actors with targas bug

Post by Gamemaker »

Don't know, I've got used to it :) BTW, I'm using trees like you, 2planes. My treebark is made out of cube (12 polys).
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QuestOfDreams
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Re: Actors with targas bug

Post by QuestOfDreams »

Is that a StaticEntityProxy or a StaticMesh entity?
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GMer
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Re: Actors with targas bug

Post by GMer »

Static entity proxy's if memory serves me correctly. It also only seems to happen if the polygon being obscured is part of the same actor.
Over 3 years (has it been that long?) and just now I noticed the day and month of my birthday were switched. Whoops!

Some 2d games I made, haven't made anything in a year though O.o
http://www.yoyogames.com/users/GMer56
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