[OBSOLETE] Skybox top .bmp needs to rotate 90 degrees

Post any Bug Reports here
Post Reply
hike1
RF FAQ-Keeper
Posts: 607
Joined: Tue Jul 05, 2005 4:19 am
Contact:

[OBSOLETE] Skybox top .bmp needs to rotate 90 degrees

Post by hike1 » Sun Feb 05, 2006 2:24 am

Skybox top .bmp needs to rotate 90 degrees counterclockwise

http://hosted.filefront.com/hike1


skyboxtop.jpg 139k

This is a new one on me, can't remember having to do this.

Try the Asylum Demo #2!
http://terrymorgan.net/asylum.htm

User avatar
QuestOfDreams
Site Admin
Posts: 1520
Joined: Sun Jul 03, 2005 11:12 pm
Location: Austria
Contact:

Post by QuestOfDreams » Wed Jul 19, 2006 3:38 pm

Nothing has changed for the skybox. Probably you've created the bitmaps differently or are using skybox textures made for a different engine that uses a different convention for the uv coordinates of its skybox

Post Reply