Problem with coversations
Problem with coversations
Hello,
Slowly, my project grows (I don't want to call it game yet, because it is not fun to play (yet^^). Now, I was adding dialogs like described in the manual, but there's a problem: When using it, the old answers are still visible, so after two or three chosen options, it is a pretty chaos. So I want to know how to let these old ones dissapear.
Regards
BigChris
Slowly, my project grows (I don't want to call it game yet, because it is not fun to play (yet^^). Now, I was adding dialogs like described in the manual, but there's a problem: When using it, the old answers are still visible, so after two or three chosen options, it is a pretty chaos. So I want to know how to let these old ones dissapear.
Regards
BigChris
- QuestOfDreams
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Re: Problem with coversations
Currently you have to make a compromise. If you want to see the level in the background the screen will not get cleared during the conversation, that's what you are observing. What you can do is
a) use a background image for the area of the replies
b) clear the complete screen (to black)
a) use a background image for the area of the replies
b) clear the complete screen (to black)
Re: Problem with coversations
OK, but wouldn't it be better to use a menu? Just for interest, what are the differences and how to make one?
- QuestOfDreams
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Re: Problem with coversations
Sorry, I don't understand your question. We were talking about a graphical glitch, right? What has a menu (what menu?) to do with that?
Re: Problem with coversations
I mean, instead of using "reply" in the script, why not use "MenuReply"? What are the differences?
- QuestOfDreams
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Re: Problem with coversations
When using the Reply method the player will have to select the reply by pressing one of the keys 1 - 9.
When using the MenuReply method the player will be able to select a reply with the mouse.
When using the MenuReply method the player will be able to select a reply with the mouse.
Re: Problem with coversations
OK, I didn't know that. But how do I add a background to a normal conversation reply window? Is there any Command? I changed the filename in the Pawn.ini file as described in the manual, but somehow it doesn't help (as in: There is no background).
Thanks in Advance
BigChris
Thanks in Advance
BigChris
Re: Problem with coversations
Use this command in your script to disable transparent backgrounds:
Use this command in your script to use a custom background:
Code: Select all
TransparentBackground(false);
Code: Select all
CustomBackground(<filename>);