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Error When Compiling Level

Posted: Fri Nov 12, 2010 1:07 am
by dan6464
I downloaded reality factory and started the demo. It worked fine except for the screen flickering a little. Then, I went to RFEdit Pro and made a level. Just a simple box with my player start and setup inside. Next, I successfully compiled the level, selected my character and name, hit done and a window came up that said Reality Factory has stopped working and that windows was checking for a solution. It does this same thing every time. I tried reinstalling it but that didnĀ“t work.

Please help.

** BSP Compile Version: 15
** Build Date/Time: Jan 31 2005,06:32:56
--- Load Brush File ---
Num Solid Brushes : 6
Num Cut Brushes : 0
Num Hollow Cut Brushes : 0
Num Detail Brushes : 0
Num Total Brushes : 6
--- Remove Hidden Leafs ---
--- Remove Hidden Leafs ---
--- Weld Model Verts ---
--- Fix Model TJunctions ---
--- CreateLeafClusters ---
--- Save Portal File ---
--- Create Area Leafs ---
--- Save GBSP File ---
Num Models : 1, 80
Num Nodes : 6, 264
Num Solid Leafs : 6, 360
Num Total Leafs : 7, 420
Num Clusters : 1, 4
Num Areas : 1, 8
Num Area Portals : 0, 0
Num Leafs Sides : 36, 288
Num Planes : 24, 480
Num Faces : 24, 864
Num Leaf Faces : 24, 96
Num Vert Index : 98, 392
Num Verts : 27, 324
Num FaceInfo : 3, 192
Num Textures : 1, 52
Motion Data Size : 40
Tex Data Size : 49153
--- Vis GBSP File ---
Loading Portal File : C:\Program Files (x86)\RealityFactory\media\levels\rfeditpro12.GPF
NumPortals : 0
Starting to Vis all Leafs
Collect Leaf Vis Bits for leaf 0
Total visible areas : 1
Average visible from each area: 1
FileName C:\Program Files (x86)\RealityFactory\media\levels\rfeditpro12.bsp
--- Radiosity GBSP File ---
Num Faces : 24
Num Normal Lights : 0
Num RGB only Lights : 0
Num RGB Always Visible Lights : 0
Num Suns with fallofftype 0 : 0
Skipping RWM Gouraud coloring 98 RGB faces (Full Vis only)
.0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20
Light Data Size : 6522
Num Light Maps : 24
------------------------------
Compile successfully completed

Re: Error When Compiling Level

Posted: Sat Nov 13, 2010 12:02 am
by paradoxnj
This is obviously not a feature request. Please post in the correct forum.

For your issue, please read the E-Book which explains how to make a simple game with RealityFactory from scratch. It will answer a lot of your questions.

Re: Error When Compiling Level

Posted: Sat Nov 13, 2010 11:34 am
by Jay
Look into your Realityfactory.log (which is located in the same directory that Realityfactory.exe is in). It usually tells you what is wrong. If in doubt, post the log here.

Re: Error When Compiling Level

Posted: Sat Nov 13, 2010 5:08 pm
by dan6464
Whats the e-book?

Re: Error When Compiling Level

Posted: Sat Nov 13, 2010 5:47 pm
by Jay
You attached the compile log to your original post. With "log" I meant your Realityfactory.log file. This will help us more. The compile itself seems to be ok.

Re: Error When Compiling Level

Posted: Sun Nov 14, 2010 4:10 pm
by QuestOfDreams
C:\Program Files (x86)\RealityFactory\media\levels\rfeditpro12.bsp
Use the search feature of the board.
Install RF to C:\RealityFactory

Re: Error When Compiling Level

Posted: Wed Nov 24, 2010 6:40 pm
by dan6464
I fixed it. I think it had something to do with the path it was in. What I did was uninstalled Reality Factory and then reinstalled it to c:\Reality Factory. And then I made a simple one room level and with the path set to c:\realityfactory\media\levels\rfeditpro1.map, I successsfully started it. Also the flickering of the screen when I start the level is gone. Sorry about posting it in the wrong section, this was my first time using this site.