Compiling error

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cptTomas
Posts: 5
Joined: Sun Dec 26, 2010 4:46 pm

Compiling error

Post by cptTomas » Sun Dec 26, 2010 7:00 pm

Hi,

as all people there I'm getting the same problem - erorr when loading the level in a preview mode.
I'm sure:
My installation folder is in C:\RealityFactory
I have set PlayerSetup, PlayerStart.
I have saved the level as the rfeditpro1.map
I have load it by this route C:\RealityFactory\media\levels\rfeditpro1.map.

There's a code from a RealityFactory.log:

Code: Select all

Genesis3D Initialized

[INFO] VFS detected (not encrypted)...

Initializing Camera Manager...
Initializing User Input Subsystem...
[WARNING] File open attempt failed on type '9', file '.\keyboard.ini'
Initializing Audio Manager Subsystem...
Initializing CD Audio Manager Subsystem...
Initializing Midi Audio Manager Subsystem...
Initializing RF Menu Manager Subsystem...
Initializing Network...
Loading Menu.ini...
Parsing Menu.ini...
Loading Character.ini...
Initializing Menu
Initializing Collision Manager Subsystem...
Initializing Network Manager Subsystem...
Initializing AVIFile Video Subsystem...
Launching Reality Factory Game Shell...
Launching Preview from Editor, bypassing Genesis3D Logo for DEBUG purposes ONLY...
Previewing Level as SinglePlayer Client...
Entering CRFMenu::ProcessMenu
Entering Windows Message Loop, Rendering Game Menu
Entering CRFMenu::ProcessMenu
Entering Windows Message Loop, Rendering Game Menu
Initializing Level: test.bsp
Configuring Camera Defaults...
Initializing Entity Registry...
Initializing Terrain Manager...
Initializing Effects Manager...
Initializing Actor Manager...
Parsing Environment Setup Entity...
Initializing Model Manager...
Creating Player Avatar...
Loading Player Avatar...
Initializing HUD...
Initializing Damage Subsystem...
Initializing FixedCamera Manager Subsystem...
Loading Player Configuration...
Loading Attributes and Player Configuration from PlayerSetup.ini
Loading Environmental Audio
Parsing PlayerSetup Entity
[ERROR] File .\CPlayer.cpp - Line 825: Missing PlayerSetup
Shutting Down AVIFile Video Subsystem...
Shutting Down Network Manager Subsystem...
Shutting Down Collision Manager Subsystem...
Shutting Down RF Menu Manager Subsystem...
Shutting Down CD Audio Manager Subsystem...
Shutting Down Midi Audio Manager Subsystem...
Shutting Down Audio Manager Subsystem...
Shutting Down User Input Manager Subsystem...
Shutting Down Camera Manager Subsystem...
Shutting Down Graphics Subsystem...
It looks like there's a file CPlayer.cpp missing, how could it happened?
Thank you for the answers.
:idea:

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QuestOfDreams
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Re: Compiling error

Post by QuestOfDreams » Mon Dec 27, 2010 10:26 am

It's missing the PlayerSetup entity in the level. Make sure you've placed it inside the level.
Btw, the compiled/final level has the file extensions BSP, the MAP file is just a temporary file created during the compile process.

cptTomas
Posts: 5
Joined: Sun Dec 26, 2010 4:46 pm

Re: Compiling error

Post by cptTomas » Mon Dec 27, 2010 3:41 pm

No, I have both in the level the "lightbulb" and the "red square".

EDIT: You were right, I forgot to add the Player Setup to the world.

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Gamemaker
Posts: 266
Joined: Fri Aug 08, 2008 3:00 pm
Location: Estonia
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Re: Compiling error

Post by Gamemaker » Mon Dec 27, 2010 5:59 pm

The lightbulb is an entity that is NOT added into your map OR it can be a light entity.

Sander.

cptTomas
Posts: 5
Joined: Sun Dec 26, 2010 4:46 pm

Re: Compiling error

Post by cptTomas » Tue Dec 28, 2010 6:42 pm

Ok, thanks for explanation.

Tomas

Doppy
Posts: 1
Joined: Sat Jul 21, 2012 1:18 am

Re: Compiling error

Post by Doppy » Sat Jul 21, 2012 11:36 pm

I'm having the same problem has you, with the error code and stuffbut i cant find a fix. im new to the forums, could you plese tell me where the button is to post a topic is? I reaad the FAQ and it told me it was on the forum/topic screen but I cant seem to find it. your help is appreciated, thanks.

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