error compiling

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zelda4evr
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error compiling

Post by zelda4evr » Thu Dec 01, 2005 12:34 am

when i was in rf edit pro i built a level and pressed compile, it said error compileing. and at the bottom it said: Failed to remove hidden leafs.
Compile Failed: GBSP_CreateBSP encountered an error, GBSPLib.Dll.

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AndyCR
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Post by AndyCR » Thu Dec 01, 2005 2:19 am

is there anything about "leak" in the text that scrolls by when you try to compile?

Hell
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Post by Hell » Fri Jun 23, 2006 12:15 am

i get the same problem

Image

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steven8
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Post by steven8 » Fri Jun 23, 2006 2:51 am

No Valid Entities for Operation 64
You must have a PlayerStart, PlayerSetUp, and for good measure, add a EnvironmentSetUp entitiy to your level. You must have these in your level for it to compile.

[edit]Oh yes, make sure they are 'within' your level. if you've just built a room, they must be inside the cube. If you have a skybox as the outermost part of level, they be be 'within' that.[/edit]

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