Normal mapping for level geometry

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wackedoutbiker
Posts: 189
Joined: Tue Jul 19, 2005 9:11 pm

Normal mapping for level geometry

Post by wackedoutbiker » Tue Jul 26, 2005 6:32 pm

In my opinion, normal mapping is a lot better on 3d models than EMBM. Is there any way we can add it to level geometry as well?
More atrocities are committed in the name of that which is holy and righteous than that which is wicked and evil

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AndyCR
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Post by AndyCR » Tue Jul 26, 2005 8:27 pm

i believe wxb1 is either working on it now or going to be soon.

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