Detail Textures

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Veleran
Posts: 891
Joined: Mon Aug 22, 2005 10:22 am
Location: Greece

Detail Textures

Post by Veleran » Mon Aug 04, 2008 12:48 pm

I did a search and did nt find an entity for detail textures.
I mean an entity that adds a transparent layer -or something that blends with a texture on a wall,
when the camera is very close.
Something like the texprocedural,but which can stop rendering after a certain distance,with the difference it would blend its alpha with the texture it is attached to.
So when the camera is closer to the wall,the detail texture would be less transparent,adding some detail.

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