Type-in for move in Level Editor

Post your Feature Requests here...
Post Reply
Veleran
Posts: 891
Joined: Mon Aug 22, 2005 10:22 am
Location: Greece

Type-in for move in Level Editor

Post by Veleran » Sat Aug 09, 2008 6:19 pm

When i move two or more selected bsp brushes the level editor loses the snap and it is difficult to place the objects precisely.
I propose we should have three entry fields for move at the bottom left of the editor in the toolbar,for x,y,and z.
This way we can type in the coordinates and the pivot of the selected objects will be placed exactly where you typed.

3ds Max has these three boxes and they are very handy.

User avatar
QuestOfDreams
Site Admin
Posts: 1520
Joined: Sun Jul 03, 2005 11:12 pm
Location: Austria
Contact:

Re: Type-in for move in Level Editor

Post by QuestOfDreams » Fri Aug 15, 2008 10:15 am

I probably won't update the current editors anymore as there will be a totally new one for Genesis3D 2.0 which will indeed have this feature (and many more).

Veleran
Posts: 891
Joined: Mon Aug 22, 2005 10:22 am
Location: Greece

Re: Type-in for move in Level Editor

Post by Veleran » Thu Dec 02, 2010 7:58 am

If a new editor is nt released sometime soon,can you add only this type in feature to the rf editpro for moving several objects together?

Fortunately the snap to grid is not totally lost,it still works in small grid settings -like 2 units spacing.

Post Reply