Explosion effect:Attribute actor Spray

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Veleran
Posts: 891
Joined: Mon Aug 22, 2005 10:22 am
Location: Greece

Explosion effect:Attribute actor Spray

Post by Veleran » Thu Aug 21, 2008 7:13 pm

I need an attribute explosion that will spray several attribute actors at the pawns death script order.
I mean having an addexplosion command in the script,using the actorspray effect,
but with the difference that the actors sprayed will be attributes.

Like in the classic end of boss battles,the moment the boss takes his final blow and collapses,health,and various gold are sprayed upwards and then fall down for you to pickup them and will remain there for some seconds before dissapearing.

Also,for the standard:kill monster and take the gold-or weapon he droped.

The difference i imagine from the actorspray effect would be instead of having a base actor,
you would have one to eight lets say different attributes,one actor for each attribute and define them in something like:

attribute1 = healthpotion
attribute2 = rations
attribute3 = goldpouch

attribute1amount = 200
attribute2amount = 50
attribute3amount = 100

attributeactor1 = potionblue.act
attributeactor2 = Bread.act
attributeactor3 = pouchsmall.act

and number of attributes = 3 for example.

If it is difficult to make it spray different attributes,then at least you could make it spray the same attribute.

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