Editor:Display Meshes-Origin Icon by Group

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Veleran
Posts: 891
Joined: Mon Aug 22, 2005 10:22 am
Location: Greece

Editor:Display Meshes-Origin Icon by Group

Post by Veleran » Mon Sep 21, 2009 10:54 pm

A button under each group that switches from actor mesh display to the default "X" icon,so i can hide only the pawn's groups and leave the staticmeshes groups meshes visible.

I want the terrain pieces (platforms,walls,etc) actor meshes to be displayed and to place the pawns and trees and the rest to groups
and hide their meshes,with the difference that i want to be able to see the Origin X icon of their Entity
so i can place them on the terrain and rest level geometry without bogging down.

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