Bow to the power of the fog

Post topics regarding Level Building/Design and Entity Usage with Reality Factory
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Tabulanis
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Bow to the power of the fog

Post by Tabulanis »

FINALY I HAVE TRUE LAYERED TEXTURED FOG!
I know I have been mr screenshot but dude this is dope.
floating particles of a large bitmap size set in their own areas and tweaked to fit, and cust maps for the lights oon the fog give you this!

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And its really fast hardly any problem with frame rate. Now you can do fog that looks better than even fog lites and it works on all meshes, (Static) And it wont kill the FR.

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jonas
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Post by jonas »

Very interesting! :wink: I would say you like the fog effect.
Jonas

Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack
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animatrix
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Post by animatrix »

Incredible, fantastic work, please make a demo.. :)
Voltare
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wow

Post by Voltare »

i figure if i could do work half as decent as this, i'd be extremely happy.....( is yer terrain a mesh?)
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Kamazy
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Post by Kamazy »

One of the best RF i'v seen.

[edit]

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ardentcrest
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Post by ardentcrest »

Ha TABBIE,


(sorry long day.
now heve drink on me
( sorry all you 16 year olds(sorry Andy( not 21 yet :lol: )))

Can you tell us what programs you have ues to get these great results.

DON'T KEEP IT TO YOUR SELF.

We Would, Like to be able to do the same.

DON'T KEEP IT TO YOUR SELF.
He's a Bot Jim, But not as we know It.
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Tabulanis
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Post by Tabulanis »

Part of the reason my site is taking so long is I am putting together some in depth tutorials for RF and a recourses page. I would have to say most of the effects are done with photoshop though. That and patience.
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