Please Help me I'm new

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Thorn1233
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Please Help me I'm new

Post by Thorn1233 » Wed Aug 03, 2005 4:15 pm

I'm just trying to make a very basic level to experiment and when I compile the level it says compile failed this is what seems to be the problem but i dont know who to fix it please help

InitTextures: Unable to load texture library 'C:\RealityFactory.72a\media\levels\default'.
Compile Failed: GBSP_SaveGBSPFile for file: C:\RealityFactory.72a\media\levels\rfeditpro2.bsp, GBSPLib.Dll.
.
I'm new to all this, but want to take the time to learn everything!

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AndyCR
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Post by AndyCR » Wed Aug 03, 2005 5:27 pm

hmm. it seems it cant find the textures. try this:

1. Click Project->Level Options
2. Next to Texture Library, click Browse
3. Navigate to C:\RealityFactory.72a\media\levels\
4. Double-click "default.txl"
5. Click OK
6. Try now

Thorn1233
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Post by Thorn1233 » Wed Aug 03, 2005 5:50 pm

Thank you!!!!! I'll try it.
I'm new to all this, but want to take the time to learn everything!

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jonas
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Post by jonas » Thu Aug 04, 2005 5:38 am

did you install it in the folder realityfactory.72a :?: I'm asuming so! THen did you mess with any of the folder names :?:
Jonas

Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack

Thorn1233
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Post by Thorn1233 » Thu Aug 04, 2005 10:27 pm

I have installed all of the reality factory 72 files. I didn't mess with any of the folder names either. I ended up haveing to delete everything and reinstall it to fix the problem I'm thinking it didn't install right the first time.
I'm new to all this, but want to take the time to learn everything!

Thorn1233
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Post by Thorn1233 » Sat Aug 06, 2005 6:04 pm

Hi I can't find a way to add weapons to my map I've tried everything I could think of. If you could help me or give me a link to a tutorial.
I'm new to all this, but want to take the time to learn everything!

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Master
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Post by Master » Sat Aug 06, 2005 7:31 pm

If you mean a weapon that your player can pick up use the Attribute Entity. For more specific info look into the entity reference in the docs.


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