Down slope = lag...

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ZenBudha
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Joined: Wed Aug 17, 2005 6:06 am
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Down slope = lag...

Post by ZenBudha » Wed Oct 19, 2005 5:38 am

Just an advisory. I was testing some levels and thought I was getting fps spikes at certain spots and couldn't figure out why.

Realised I had used very small brushes shaped like speed bumps. Even though they are small they suddenly seem to slow the character down when he walks over them just like a fps hit.

The solution for me is simply I just put a invisible square clip brush over them.

Which is funny since with stairs it's best to use a invisible ramp clip brush over them to avoid the jitter going up them and the hopping coming down them.

This might not be usefull information for some people. I am just anal about every little aspect like this. I figure if it's enough to annoy me it'll annoy anyone who plays it.
Fear not the textures for the almighty stylus is with thee - Book of Zen

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