RF "crashes" (sort of) upon compiling and previewing

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ChaseMDuffin
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RF "crashes" (sort of) upon compiling and previewing

Post by ChaseMDuffin » Thu Jun 10, 2010 7:27 pm

Now I have my level, it's all set and done, I go to compile it - Build->Compile->Preview in Reality Factory-OK
I get into RF, select my character, and boom. Well not boom, but RF disappears, RFEditPro is still running and my mouse has successfully disappeared. I have to CTL+Alt+DEL and TskMgr and actually end the process. I don't know whats going on here. I'm running on 7 x64. hmmm I'll try running it in XP mode but I doubt anythings going to change. I can haz help?

ChaseMDuffin
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Re: RF "crashes" (sort of) upon compiling and previewing

Post by ChaseMDuffin » Thu Jun 10, 2010 7:30 pm

In compatibility mode for XP SP3 it crashes... great.

Allanon
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Re: RF "crashes" (sort of) upon compiling and previewing

Post by Allanon » Thu Jun 10, 2010 11:10 pm

Any errors listed in the RealityFactory.Log file or other log files such as D3DDrv.Log or D3DCache.Log?

ChaseMDuffin
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Re: RF "crashes" (sort of) upon compiling and previewing

Post by ChaseMDuffin » Fri Jun 11, 2010 2:34 pm

Yeah, here's my log:

Initializing Game Shell...
-----------------------------------------------
--- Reality Factory 0.76.1.0 ---
--- Build Date: Jul 29 2009, Time: 17:55:22 ---
--- For more Information, visit: ---
--- www.realityfactory.info ---
-----------------------------------------------

Parsed RealityFactory.ini file

Genesis3D Initialized

[INFO] VFS detected (not encrypted)...

Initializing Camera Manager...
Initializing User Input Subsystem...
[WARNING] File open attempt failed on type '9', file '.\keyboard.ini'
Initializing Audio Manager Subsystem...
Initializing CD Audio Manager Subsystem...
Initializing Midi Audio Manager Subsystem...
Initializing RF Menu Manager Subsystem...
Initializing Network...
Loading Menu.ini...
Parsing Menu.ini...
Loading Character.ini...
Initializing Menu
[WARNING] File open attempt failed on type '9', file '.\setup.ini'
Initializing Collision Manager Subsystem...
Initializing Network Manager Subsystem...
Initializing AVIFile Video Subsystem...
Launching Reality Factory Game Shell...
Launching Preview from Editor, bypassing Genesis3D Logo for DEBUG purposes ONLY...
Previewing Level as SinglePlayer Client...
Entering CRFMenu::ProcessMenu
Entering Windows Message Loop, Rendering Game Menu
Entering CRFMenu::ProcessMenu
Entering Windows Message Loop, Rendering Game Menu
Initializing Level: 1.bsp
Configuring Camera Defaults...

[WARNING] OpenRFFile: file open attempt failed on type '4', file 'media\levels\1.bsp'

[ERROR] File .\CGenesisEngine.cpp - Line 1233: Failed to load level '1.bsp'
[ERROR] File .\CCommonData.cpp - Line 1043: Level [1.bsp] failed to load!
[ERROR] Failed to initialize first level
Shutting Down AVIFile Video Subsystem...
Shutting Down Network Manager Subsystem...
Shutting Down Collision Manager Subsystem...
Shutting Down RF Menu Manager Subsystem...
Shutting Down CD Audio Manager Subsystem...
Shutting Down Midi Audio Manager Subsystem...
Shutting Down Audio Manager Subsystem...
Shutting Down User Input Manager Subsystem...
Shutting Down Camera Manager Subsystem...
Shutting Down Graphics Subsystem...
Successful Shutdown

For some reason when I go to look for that file in windows explorer, it doesn't show up. Yet when I open RFEditPro and browse for it there I CAN see it, although it has a little lock symbol to the left of it... hmmm, i'm going to try to save it to a different location. I'll post back whether or not it works.

ChaseMDuffin
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Re: RF "crashes" (sort of) upon compiling and previewing

Post by ChaseMDuffin » Fri Jun 11, 2010 2:38 pm

Nope, still crashes even when saved to the desktop.

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QuestOfDreams
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Re: RF "crashes" (sort of) upon compiling and previewing

Post by QuestOfDreams » Fri Jun 11, 2010 5:04 pm

viewtopic.php?f=3&t=4430&start=0
Same questions:
Does the demo run?
Where did you install RealityFactory to? Is it in C:\RealityFactory?
Is the editor located in the tools folder?
Do you start the editor from inside the folder or from a shortcut? (The installer doesn't set the working directory correctly for the shortcut.)
Has the level compiled without errors?
Did you add a PlayerStart and PlayerSetup entity to the level?

ChaseMDuffin
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Re: RF "crashes" (sort of) upon compiling and previewing

Post by ChaseMDuffin » Sat Jun 12, 2010 2:33 am

The Demo runs fine
It's installed to C:\Program Files (x86)\
The editor is in the tools folder
I run RFEditPro directly from the tools folder
The level compiled without errors
I added both a player setup and start to the level

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QuestOfDreams
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Re: RF "crashes" (sort of) upon compiling and previewing

Post by QuestOfDreams » Sat Jun 12, 2010 7:36 pm

Ok, so basically RF should work fine - it just can't open your level file. This is probably due to a permission problem, since you said the file is marked with a lock symbol which means that you don't have the permission to open it. However, I don't know why the file got locked. You may try to manually apply the permissions to the file (you'll need an administrator account for this task).

ChaseMDuffin
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Re: RF "crashes" (sort of) upon compiling and previewing

Post by ChaseMDuffin » Tue Jun 15, 2010 5:43 pm

Hmm, well the problem now seems to be that I can't see it in Windows Explorer. I saved it to the desktop where I could see it and changed the permissions. I still get the crash. I think i'm going to try it in a virtual machine. Hmm....

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QuestOfDreams
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Re: RF "crashes" (sort of) upon compiling and previewing

Post by QuestOfDreams » Fri Jun 18, 2010 9:55 am

If you don't see the file then you have to change the folder options to show hidden files. Then change the permission.
If you save the file to your desktop there is a chance that RF may not find the file (though I'm not 100% sure about that without looking it up).

ChaseMDuffin
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Re: RF "crashes" (sort of) upon compiling and previewing

Post by ChaseMDuffin » Fri Jun 18, 2010 8:28 pm

I have it set to see hidden items under Control Panel > Folder Options > Show Hidden and it still doesn't show up.

yankeefancz
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Re: RF "crashes" (sort of) upon compiling and previewing

Post by yankeefancz » Sun Jul 18, 2010 2:53 am

I have had this same problem, and i did everything in this post, and it still crashes, could it be that my video card is not good enough, or that the directx is not high enough?

jeroenm9
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Re: RF "crashes" (sort of) upon compiling and previewing

Post by jeroenm9 » Wed Jul 21, 2010 12:42 am

Im having the same problem, it says ''error compiling level''

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paradoxnj
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Re: RF "crashes" (sort of) upon compiling and previewing

Post by paradoxnj » Wed Jul 21, 2010 12:28 pm

Guys...download the Ebook from this site and follow the instructions. If you still can't get the level to compile, then post here again.
Many Bothans died to bring you this signature....

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