Getting Started with RF

Post topics regarding Level Building/Design and Entity Usage with Reality Factory
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NT000
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Getting Started with RF

Post by NT000 » Sun Oct 25, 2015 2:42 am

Any ideas how to get started? I want to get back into this. I like this engine. :D

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seppgirty
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Re: Getting Started with RF

Post by seppgirty » Tue Oct 27, 2015 11:34 pm

Gamer, Lover, Film maker,

http://www.chaosbrosfilms.com

Wraps
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Re: Getting Started with RF

Post by Wraps » Mon Apr 18, 2016 4:08 pm

I have found a random level generator. Works great, makes random half life 1 .maps, which rfeditpro can read. You have to delete some entities and models, but it works. Havent gotten it to build correctly yet, maybe because im just getting back into RF myself. But hey-- a quick as hell way to make a bunch of levels.will give the url when i get back home today.

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seppgirty
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Re: Getting Started with RF

Post by seppgirty » Tue Jun 21, 2016 12:58 am

will give the url when i get back home today.
do you have the link?
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ardentcrest
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Re: Getting Started with RF

Post by ardentcrest » Mon Jun 27, 2016 11:56 am

He's a Bot Jim, But not as we know It.

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seppgirty
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Re: Getting Started with RF

Post by seppgirty » Sun Jul 03, 2016 5:24 pm

it appears you have to have half life 1 installed to use this.
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seppgirty
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Re: Getting Started with RF

Post by seppgirty » Sat Jul 09, 2016 8:50 pm

Bought HL1 to use this. Got it to generate only 1 map. Loaded it into RF edit pro. Loaded the mesh but no textures. Any idea how to get this to work?
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