Plygons...

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metal_head
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Plygons...

Post by metal_head » Sun Jul 27, 2008 5:29 pm

I got a high-poly model and I want to reduce the polygons,but I forgot how.I remember in Autodesk 3D there was a way,but can't seem to find the setting,which defines the polygons.Can anyone remind me how it is done?

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paradoxnj
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Re: Plygons...

Post by paradoxnj » Sun Jul 27, 2008 5:32 pm

If you are using Milkshape, there should be a plugin called FatBoy or something like that. That reduces polys.
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metal_head
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Re: Plygons...

Post by metal_head » Sun Jul 27, 2008 5:50 pm

Well,I tried FatBoy,but it changes the scale of a selected group (it makes the objects in the group look fat :D),but I'll search for another plugin in the tools menu thanks for the help!

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bernie
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Re: Plygons...

Post by bernie » Sun Jul 27, 2008 5:55 pm

Go to Tools -> Directx tools... Thats the polygon reducer. works very effectively.

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metal_head
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Re: Plygons...

Post by metal_head » Sun Jul 27, 2008 6:09 pm

Thanks,I can't try it right,now,cuz I have a little work,but I'll do it later!

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