Extracting Animations From .max

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metal_head
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Extracting Animations From .max

Post by metal_head » Fri Aug 15, 2008 1:14 pm

I got an alien model in .max format.It's animated,but all the animations are merged in one animation.I want to extract theese animations into different files and import them in milkshape to convert each animation to .mot file.How can I do that?

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Re: Extracting Animations From .max

Post by paradoxnj » Fri Aug 15, 2008 4:11 pm

You have to load the MAX file into 3DS Max and export to KEY file using the plugins. MAX files are unreadable by anything other than 3DS Max.
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metal_head
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Re: Extracting Animations From .max

Post by metal_head » Fri Aug 15, 2008 4:39 pm

oh,so where can I find theese plugins? and can milkshape import .key files? I couldn't see a .key import option in milkshape

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Re: Extracting Animations From .max

Post by bernie » Fri Aug 15, 2008 4:49 pm

You can use Equity. Build an actor from the nfo and key files the decompile the actor usng equity. Equity will save the .mot files then. The plugins for max are on RF's download page.
http://www.realityfactory.info/cms/inde ... -exporters

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Re: Extracting Animations From .max

Post by metal_head » Fri Aug 15, 2008 5:00 pm

thanks,but how do I export .key files from a .max file ...I don't have theese plugins

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bernie
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Re: Extracting Animations From .max

Post by bernie » Fri Aug 15, 2008 5:04 pm

I told you in the last post where the plugins for max are.
http://www.realityfactory.info/cms/inde ... -exporters

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Re: Extracting Animations From .max

Post by metal_head » Fri Aug 15, 2008 5:05 pm

oh,sorry,I haven't read that..

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bernie
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Re: Extracting Animations From .max

Post by bernie » Fri Aug 15, 2008 5:12 pm

Sorry if I'm a bit snappy MH I've got a stinking cold and I had a very late night last night.

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Re: Extracting Animations From .max

Post by metal_head » Fri Aug 15, 2008 5:16 pm

that's strange,when I put the plugins in the folder and started 3ds Max,a messgae showed up saying "plugin is not made for this version of the program" or something (I'm with 3ds Max 8 )

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bernie
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Re: Extracting Animations From .max

Post by bernie » Fri Aug 15, 2008 5:20 pm

Do a form search. I think allanon or someone did an upgrade for max8.

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Re: Extracting Animations From .max

Post by metal_head » Fri Aug 15, 2008 5:23 pm

An upgrade? what does that mean (i know what an upgrade is :D ,but what does that upgrade?)

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bernie
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Re: Extracting Animations From .max

Post by bernie » Fri Aug 15, 2008 5:46 pm

The nfo Exporters. He made the exporters work for max 8. I think it was allanon but I'm not absoultly sure. Anyway someone did it.

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Re: Extracting Animations From .max

Post by metal_head » Fri Aug 15, 2008 6:05 pm

Well,I found this topic,but nothing else...I'll keep looking!
http://www.realityfactory.info/forum/vi ... max+export

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Re: Extracting Animations From .max

Post by bernie » Fri Aug 15, 2008 6:21 pm

Well I checked Allanon's posts and it was him but he did it for max 2008. It seems there are no exporters for max 8 or 9 as yet. You're out of luck I'm afraid.

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Re: Extracting Animations From .max

Post by metal_head » Fri Aug 15, 2008 6:23 pm

OK,I'm downloading 3ds max 2008 (I tough that Max 8 and max 2008 are the same btw)

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