Maximum player/ model polys
Maximum player/ model polys
For the average computer ( 512mb ram for the sake of argument) what would the maximum number of polygons be for a player/pawn? I aquired a 10,000 poly model and stripped it down to 8,000. Should I do more?
Over 3 years (has it been that long?) and just now I noticed the day and month of my birthday were switched. Whoops!
Some 2d games I made, haven't made anything in a year though O.o
http://www.yoyogames.com/users/GMer56
Some 2d games I made, haven't made anything in a year though O.o
http://www.yoyogames.com/users/GMer56
- metal_head
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Re: Maximum player/ model polys
definetely! in my game I'm trying to put models with not more than 2000 polys.That sometimes sucks,because I got really cool modes (ofcourse I haven't made the mmyself) and I really hete to reduce the poltygons.
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Re: Maximum player/ model polys
Also depends on the size of your levels, the quantity of things you put in it, also how many models are going to appear in a same level with how many polys. Maybe have a 6000 poly model (I wouldn't have more than 6000 even on good computers) and compensate with very low poly enemies or not many normal poly enemies, etc...
Re: Maximum player/ model polys
I think, RF can charge until 10.000= Player´s polys+ Level polys. But you must think in the game´s perfomance.
Re: Maximum player/ model polys
Thanks for the advice. I lost the model (when my computer got bombarded with evil trojan viruses, so I had to erase the hard drive and start from scratch), so that will allow me to start working on a really cool game (and maybe stop goofing around).
Over 3 years (has it been that long?) and just now I noticed the day and month of my birthday were switched. Whoops!
Some 2d games I made, haven't made anything in a year though O.o
http://www.yoyogames.com/users/GMer56
Some 2d games I made, haven't made anything in a year though O.o
http://www.yoyogames.com/users/GMer56