Bump mapping?

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GMer
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Bump mapping?

Post by GMer » Wed Feb 11, 2009 3:04 am

In my game I want to use bump mapping on the level geometry (the brushes, is that possible?) and actors, how do I do that (I'm using Gmax)
Basically something kinda like so:

http://homepage.mac.com/arekkusu/SW/i/ParallaxBump.jpg
(googled)

Sorry if this was asked a billion times before :roll:
Over 3 years (has it been that long?) and just now I noticed the day and month of my birthday were switched. Whoops!

Some 2d games I made, haven't made anything in a year though O.o
http://www.yoyogames.com/users/GMer56

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bernie
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Re: Bump mapping?

Post by bernie » Wed Feb 11, 2009 11:04 am

The search button at the top of the page will give you all the help you need on this.

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paradoxnj
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Re: Bump mapping?

Post by paradoxnj » Wed Feb 11, 2009 12:22 pm

If you think the bump mapping in RF will look like that, you will be disappointed.

http://www.realityfactory.info/forum/vi ... ng&start=0
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GMer
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Re: Bump mapping?

Post by GMer » Wed Feb 11, 2009 12:56 pm

I just used the screenshot to visually display the bumpmapping (in case someone browsing the forum didn't know what it was). I don't expect RF bumpmapping to look like that (it would be nice if it did though but RF is old, and I respect that, but some of the stuff that I've seen done with it, WOW :shock: ).
Besides I think that screenshot was for parallax bump mapping anyway. :lol:
Thanks for the link!
Over 3 years (has it been that long?) and just now I noticed the day and month of my birthday were switched. Whoops!

Some 2d games I made, haven't made anything in a year though O.o
http://www.yoyogames.com/users/GMer56

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