I'm kinda new here, and I was wanting to know:
1. Can the animations from the actors preloaded in with the program be used for custom models?
2. If so, is there a way to import the actor files/models into a gmax scene?
Actors and gmax...
Re: Actors and gmax...
1) Animations cannot be imported into gmax (sorry), but can be imported into milkshape (shareware, $35 for the whole version)
2) Good news here. You can import actors into gmax! Just use "lithunwrap" to open the .act file, save it as a .3ds file, then import it into gmax!
2) Good news here. You can import actors into gmax! Just use "lithunwrap" to open the .act file, save it as a .3ds file, then import it into gmax!
Over 3 years (has it been that long?) and just now I noticed the day and month of my birthday were switched. Whoops!
Some 2d games I made, haven't made anything in a year though O.o
http://www.yoyogames.com/users/GMer56
Some 2d games I made, haven't made anything in a year though O.o
http://www.yoyogames.com/users/GMer56